Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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Miner Problem

by Zednaut - 48 Hour Compo Entry

A game by Zachary "Zednaut" Hewlett.
Made with Game Maker 8.1 Standard. Created for Windows.

You've only got two minutes to explore a vast cave and grab as much loot as you can!

Use the arrow keys to move, press the Z button to jump (hold down and press Z to fall through platforms) and press the X button to attack with your trusty pickaxe. Attack chests, monsters, and blocks to access all the treasure you can handle.

The game is over when you run out of either health or time, so find a balance of speed and caution that suits your playstyle best.

Downloads and Links




GlowingSnail says ...
Apr 28, 2014 @ 6:39am

On the menu, you have to press Z, which isn't explained anywhere (except in the instruction menu, which you can only read if you know that you must press Z to enter it). Anyway, while the key mapping took me a bit to get used to, at least it isn't WASD. The graphics are super cute, and the gameplay/control pretty smooth. The enemies encountered have varied behavior, and the level is filled with interesting things to discover. If I could remap keys to jump with up arrow, I could even see me playing this for a while, just for the pleasure of it.

Sink says ...
Apr 28, 2014 @ 10:15pm

The best game since load runner for the NES. 10/10

trueyomic says ...
Apr 28, 2014 @ 10:17pm

Fun game. Love the graphics. I wish you were able to jump and swing the pickaxe at enemies. Had no problems with it otherwise.

Apr 28, 2014 @ 11:17pm

cool art! :)

dook says ...
Apr 28, 2014 @ 11:17pm

Awesome little game, if not terribly original. If you could swing the pickaxe and jump at the same time, or jump on enemies, it would have a better flow I think. Graphics and animations are top notch :)

dpulrich says ...
Apr 28, 2014 @ 11:18pm

Great game! It's very fun, and has nice graphics. It reminds me of Spelunkey.

Secret_Tunnel says ...
Apr 28, 2014 @ 11:19pm

Love the visuals! Pixeley goodness!

TaleLore says ...
Apr 28, 2014 @ 11:22pm

I got a score of $1061. Amazing graphics and great menu graphics especially.

Griz says ...
Apr 28, 2014 @ 11:28pm

Now that's some nice high-quality sprites that you've got there. You are a skilled pixel artist my friend. The only thing that the game could use is maybe some music, but it still feels polished without it.

otato says ...
Apr 28, 2014 @ 11:39pm

Really nice pixel art! I was a little sad there was a time limit because I wanted to explore the level more :(

muramasa says ...
Apr 28, 2014 @ 11:49pm

It's so much fun that I hate that time limit.

Platforming is so smooth! Movement is little bit slow, considering that the character is in a hurry. I think s/he is just being careful, but whatever.

My complaints. The pickaxe response is so slow because of the animation, feels so heavy, and its range is so short. Also I can't hit while in the air, which forces me to wait until they're at the right position.

cleitoneldorn says ...
Apr 29, 2014 @ 12:36am

This was so amazing! Love the graphics.

Magdev says ...
Apr 29, 2014 @ 5:06am

amazing graphics and animations. my only complaint is the instruction screen. it's a big wall of text that punches you right in the eyes. otherwise 10/10

Ellian says ...
Apr 29, 2014 @ 11:01am

Awesome entry! Lovely art, good controls, and having to balance fighting and looting is nice. Too bad there isn't music...
Very good job!

_Rilem says ...
Apr 29, 2014 @ 3:31pm

The spritework is amazing. Very clean in crispy style. :) It's a hard game though o.o
After a while you'll learn to deal with the bats. I found that running back and letting them come at your level helps. With a bit more time you could really polish this into a neat game, the powerup mechanic is there, it just needs more of the same. ^^

SaintHeiser says ...
May 3, 2014 @ 7:35am

Not bad. Interesting concept with "treasure rougelike" =)

DaanVanYperen says ...
May 19, 2014 @ 9:18pm

My only gripe is freezing in place while attacking. Really polished in art and character movement.

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