Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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by Matthew Brown - 48 Hour Compo Entry

Frictionless is a sliding block puzzle game that uses both sides of the board.

WASD moves the camera.
R restarts a puzzle.
M mutes the music.

Downloads and Links




dkkarate says ...
Apr 27, 2014 @ 5:54pm

I like it. Cool puzzels, but needs more intuitive hints about what movement is allowed and triggered by what.

quantumpotato says ...
Apr 27, 2014 @ 7:56pm

It's a little confusing when I can raise and lower walls. Keyboard controls would be nice too. Great concept!

morcosan says ...
Apr 27, 2014 @ 8:10pm

awesome o_o
i like the animations and effects :)

ninjabit says ...
Apr 27, 2014 @ 8:23pm

I like the idea, reminds me of the boardgame, but just as dkkarate said i think it needs more audio/visual hints for the player to know if the current move is permissible or not.

zeh says ...
Apr 28, 2014 @ 3:53pm

Great entry. Interesting puzzler. It'd be nice not to mix mouse+keyboard as much (things can get a bit confusing) but that's a minor thing.

Hyoga-3D says ...
Apr 28, 2014 @ 4:00pm

Remember me pokemon! I like it. Great puzzles and graphics!

WhiteWolf93 says ...
Apr 28, 2014 @ 4:01pm

Puzzles are always fun, and more if you can control more than 1 thing, pretty nice work!

Zazibar says ...
Apr 28, 2014 @ 4:06pm

Good entry, could do with some visual cues and extra explanation for some mechanics thought.

hexabeast says ...
Apr 28, 2014 @ 4:44pm

I never saw this type of game in 3D, and it really surprised me!
Very good game

Wakka says ...
Apr 28, 2014 @ 4:50pm

technically a bit buggy, but the idea is great. I also loved the music!

Zutty says ...
Apr 28, 2014 @ 4:52pm

Clever, though somewhat frustrating. I suspect that you didn't want to give the game away, so to speak, but some more clear instructions would have helped. The music is really nice.

Reinkout says ...
Apr 28, 2014 @ 6:57pm

The movement and animation speeds are spot on. Thanks for this.

Stuffie says ...
Apr 28, 2014 @ 6:57pm

Nice Concept, though I seemed to be able to force my way through walls.

adamwoolridge says ...
Apr 28, 2014 @ 11:30pm

Found it pretty confusing but I like the style :)

Spotline says ...
Apr 29, 2014 @ 11:26am

Great puzzle mechanics, it took me some time to understand all of them, but it's really smart and well executed

May 1, 2014 @ 4:28pm

Pretty neat game. Solid mechanics and interesting interpretation of the theme. Smartly presented with simple graphics and nice music too.

SmilingCat says ...
May 1, 2014 @ 4:35pm

Cool puzzle mechanics. Could use a more clear indication of when walls can be moved (maybe have them change color).

Delca says ...
May 1, 2014 @ 5:09pm

Great puzzle game! Although it was a bit short, it is still impressive for a 48h game. Good job!

littleball says ...
May 2, 2014 @ 11:53am

Great game, and loved the music!

tomvert says ...
May 2, 2014 @ 10:04pm

It took me a while to understand the system, I didn't understood the blue thing was a button, otherwise cool concept ! :)

mystakin says ...
May 10, 2014 @ 12:33am

Simple but effective. I really like the wall moving mechanic; it add an extra layer of complexity without being too confusing.

wademcgillis says ...
May 17, 2014 @ 5:26pm

The music is really grating.

Which key moves the mouse?

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