Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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War Meeting

by Dr_V - 48 Hour Compo Entry

Have you ever wanted to go beneath the surface of warfare and see what its really like? Have you ever wanted to play a war game without all the boring fighting? Do you love meetings? Well this is the game for you!

In this game you take charge of a nation being invaded by an evil neighbor. The country is in chaos and its up to you to save it! How? By attending the right meetings! Schedule your day with productive meetings and turn the situation right around!

Downloads and Links




mess110 says ...
Apr 28, 2014 @ 9:07am

a lot of the time I just felt like 'personal time'

darkflamejam says ...
Apr 28, 2014 @ 9:11am

Really well implemented. A bit too complicated for my casual game nowadays

aslakhol says ...
Apr 28, 2014 @ 10:12am

This was great, could use an easy mode because I'm terrible, but I had great fun.

nullhead says ...
Apr 29, 2014 @ 2:12am

I liked it, maybe you could make this into a greenlight game with a few upgrades.

nonentheless says ...
Apr 29, 2014 @ 9:40am

Hard, but great idea, could be built upon to make it more complex and bigger. Great job.

ripatti says ...
Apr 30, 2014 @ 7:58pm

Really like the game! Finished 2 times on normal but it's too hard for me on hard difficulty. Well done!

monika says ...
May 1, 2014 @ 1:19am

I love it :)

This is the kind of game in which I can see myself getting lost in the mechanics. I was giddy when I found out you had left the Flixel debugging interface on, because I thought I'd get to see some cool stuff like the underlying numbers or something, but you didn't actually write anything to the log.

monika says ...
May 1, 2014 @ 1:20am

(I'm totally going to dig through your source code. Hope you don't mind.)

monika says ...
May 1, 2014 @ 1:32am

Is that a Box–Muller transform? Nice :)

monika says ...
May 1, 2014 @ 1:33am

I have no idea what just happened. Box-Muller.

Dr_V says ...
May 1, 2014 @ 8:57am


I actually just use trace for debugging - I tend to use the flixel debugger mostly for performance monitoring.

Originally I wanted some of the randomness to be in a normal distribution hence that method - but I actually abandoned as the normal randomness was all I needed.

I've updated the source zip to include my version of flixel - I've modified it slightly from the official version but I forgot to include it in the source this time.

spotco says ...
May 3, 2014 @ 10:14am

Surprising amount of fun for just clicking and watching bars fill up.

BadgerPriest says ...
May 3, 2014 @ 12:16pm

I feel dumb for not being able to beat this on normal difficulty after a half-dozen tries. I understand what all the meeting types do, but it seems like no matter what I do, the stats get worse faster than they get better.

Regardless, amazing and unique game!

May 4, 2014 @ 9:41am

This is a great idea! I love it.

Chronoberry says ...
May 4, 2014 @ 9:17pm

Loved that you used Otomata for the music =)

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