Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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Chrysalis Assassin

by TaleLore - 48 Hour Compo Entry

[WASD] = Movement
[Space] = Jump
[Left Shift] = Freeze Camera (Useful!)
[F] or [Left Click] = Evacuate Bowels
Note: On the web version there is a small chance that the controls will stop working the first time you try to evacuate bowels. If this occurs, tab out and back in.

You play as a slinky caterpillar who has gone "Beneath the Surface" of a nearby chrysalis containing a menacing pupa! Work your way around the inside of the chrysalis in order to find a weapon and take the chrysalis for yourself.

Tip: Eat fruit by walking into it and shoot it out of your other end by evacuating your caterpillar bowels.

Game Development Stuff:
-Game made using Unity
-Sound effects made using bfxr
-Music generated with
-Art created in Blender and Unity

Downloads and Links




DavidErosa says ...
Apr 28, 2014 @ 2:37am

Nice use of Unity's physics! The poor guy gets stuck around sometime, but overall a nice entry. Thanks!

Yozz says ...
Apr 28, 2014 @ 6:27am

Wooow, should i buy some drugs before playing this game? :)

Quite good physics and charismatic animal.

orangepascal says ...
Apr 28, 2014 @ 7:09am

Love the low-poly graphics :)

DustyStylus says ...
Apr 28, 2014 @ 8:14am

Hee hee! What an awesome little character, and quite maneuverable as well.

Apr 28, 2014 @ 9:23pm

I love the models and just the visual look in general. I had a lot of trouble with the difficulty but otherwise great work!

DragonXVI says ...
Apr 28, 2014 @ 9:24pm

Darnit! I've never had this much trouble aiming a caterpillar's backside! :p Crazy little game and neat idea, decent visuals and audio too!

Apr 28, 2014 @ 9:24pm

Really fun character and use of player physics!

shane1090 says ...
Apr 28, 2014 @ 9:26pm

Love the little caterpillar however I seemed to constantly keep getting him stuck in the environment leading to some hilarious stretched visuals!

Snoother says ...
Apr 28, 2014 @ 9:26pm

Weird and quite funny. Am loving the graphics and the gameplay mechanics.

eteeski says ...
Apr 28, 2014 @ 9:28pm

Lol nice :) I like how you connected the player's body. It made for some funny physics. Nice graphics too :)

Apr 28, 2014 @ 9:30pm

Did I just eat a strawberry, bowel movement it out, and then re-eat it?

udvaritibor says ...
Apr 28, 2014 @ 9:32pm

Really loved the little wormy guy. Especially his eyes. EAT ALL THE STRAWBERRIES.

DrMelon says ...
Apr 28, 2014 @ 9:32pm

Fun little game! I love the fact the music is coming out of the caterpillar's butt, and the way the legs flail around is funny.

Akihidas says ...
Apr 28, 2014 @ 9:34pm

Loved the doofy face on the worm. Aiming into the basket was pretty hard, it might have been easier with better camera control. Really enjoyed it though :D

thinkster says ...
Apr 28, 2014 @ 9:35pm

Weirdly good fun! Caterpillar definitely gets up to some weird stuff in his travels, especially when his butt get stuck!

psychopsam says ...
Apr 29, 2014 @ 12:50pm

Great graphics and environment. The collision detection on dropping the strawberries in the bowl needs to be fixed as a lot just fall out. When I did finish dropping the tally to 0 nothing happened. Great work nonetheless.

lonewookie says ...
Apr 29, 2014 @ 1:33pm

He does get stuck pretty often, but it was a lot of fun. Reminds me of the original Spyro game. Great job!

Apr 30, 2014 @ 3:58pm

I like the wacky anesthetic of this. It reminds me of old brightly coloured platformers well done.

bentog says ...
May 2, 2014 @ 1:11am

Great graphics and mechaincs, but the catterpilar kept getting stuck on the bowl, which made me give up. Also, why is the music a 3D sound with doppler effect and everything?

Thorig says ...
May 3, 2014 @ 2:13pm

Not really liking the music, but it was a fun game. The low poly graphics are nice.

joe40001 says ...
May 14, 2014 @ 7:04pm

I won, interesting game, pretty good level design. A little buggy though.

DraKlaW says ...
May 15, 2014 @ 12:59am

bottom caterpilar manevrability is horrible and there is some collision trouble with targets, but very good concept and fun over all !

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