Event Links: [ MiniLD 50 | Warmup Weekend | Real World Gatherings | Ludum Deals | Wallpaper ]
OBS!!! --- REQUIRES XNA 4.0 FRAMEWORK TO BE INSTALLED --- OBS!!!
http://www.microsoft.com/en-us/download/details.aspx?id=20914
Hi!
This is our entry for the Ludum Dare 29 JAM!
It's an "endless runner" diving game where the goal is to avoid fish and catch air tanks to become the best deep sea diver in the universe!
How deep can you go? Leave your score in the comments ;)
All made from scratch by
* Niklas Olsson
* Jonathan Kax
* Magnus Eberhardsson
Hope you enjoy it! Please leave a comment!
Controls:
Arrow Keys - Control diver
ESC - Pause
Q - Exit Game
F - Fullscreen
Downloads and Links
Ratings
![]() | Coolness | 52% |
#109 | Humor(Jam) | 3.40 |
#131 | Audio(Jam) | 3.63 |
#154 | Mood(Jam) | 3.57 |
#198 | Theme(Jam) | 3.50 |
#237 | Overall(Jam) | 3.41 |
#286 | Graphics(Jam) | 3.59 |
#338 | Innovation(Jam) | 3.08 |
#461 | Fun(Jam) | 2.82 |
Comments
Forgot to mention that XNA 4.0 Framework has to be installed. See link in description.
Pretty interesting idea for a free runner under water. My problem was that it was way too easy and then it just suddenly got nearly impossible. The collision on the fishes was a bit too large, making it unforgiving to try to maneuver around them. Graphics and audio were very good, but nothing spectacular.
I thought XNA were dead hehe.
I liked the movement mechanics, people commonly screwed it. The game is pretty easy for a long time, making it slow, than you simply cannot go further.
I can't launch it, too. I don't know if it's a Win8 thing or not.
Took a while to get this loaded but when I did it was a surprisingly relaxing experience. Definitely very interesting to dive (dohoho) into this game, cheers for putting it out there!
107m! Nice and relaxing until you get past the ~70m mark! Also, good to see some people still flying the XNA flag ;)
It was far too slow in the beginning, I almost just closed it and moved on out of boredom, but I stuck it out. After about 120m it goes from far too easy to literally impossible to complete each wave without taking some damage, and the air tanks don't restore as much as you lose, making it just a matter of attrition. If it's random, you really need to make sure there is a way through, top to bottom delta-pattern fish isn't really a game...
Excellent presentation in this, and sharp controls. It's really slow and a bit dull in the beginning though. It'd be better if it started off at a much higher difficulty I think.
Awesome graphics and music. But can't catch all rules how-to-play, what-to-avoid, what-to-collect (green fishes only ?) and why-my-presure-became-zero-when-i'm-diving-to-bottom. :)
Some kind of tutorial missed.
the game progresses maybe a bit too slowly but a great game otherwise. phenomenal sounds/music
Good music and sound effects, the graphics are nice and the animations are non visually intrusive while evading enemies, 103m was my record.
Your sfx were really good. I also like the simplicity of the graphics. I think the game starts off a little slow as far as the more complex patterns of fish go, so tightening up the pacing could be a good improvement.
Good graphics, I liked how it's getting dark the deeper you going. We had similar idea for this LD :)
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Sorry man, can't launch it