Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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by glbs - 48 Hour Compo Entry



I didn't have the time to create a proper level, nor to implement what I intended to justify this title...

I also discovered a bit late that using too many transparent blocks was a serious problem with performance!

Anyway, you can still have a look around and try to activate or destroy some stuff, maybe also blend some lights. Don't fall off the platform though, unless you see a sort of inviting surface!


WASD/ZQSD : move
MOUSE : look around
ESC : pause & unlock cursor

Thanks for trying!

Downloads and Links




donan says ...
Apr 28, 2014 @ 8:16am

I love the concept and the art. You should have done different levels, because the idea works really good. Game runs a bit slow but its playable :)

Kate Kligman says ...
May 2, 2014 @ 3:41am

Interesting concept! While waiting for the sky to fall I managed to fall off the platform. :)

noom says ...
May 3, 2014 @ 1:29am

Very neat concept

jayemjee says ...
May 3, 2014 @ 1:59am

It isn't bad, though I'm not catching the "beneath the surface" theme for this.

Cash says ...
May 3, 2014 @ 9:08pm

Cool concept but is it over after activating the black thing?I didn't know what to do after that

May 3, 2014 @ 9:20pm

This has the makings of something interesting, but it doesn't really make much sense at the moment. It certainly looks quite nice, and the light beams coming from the squares look cool. I'd like to see where you're going with this.

glbs says ...
May 3, 2014 @ 9:44pm

Thank you all for your feedback.
Well, nothing's really implemented yet and there's actually nothing else to do after activating the black thing... I spent too much time coding bricks that aren't even used there!
But I'll try to finish it

May 4, 2014 @ 10:27pm

that is some fun work with the lightshafts! Also like the gag of the world turning around :)

ChuiGum says ...
May 5, 2014 @ 2:17am

Love the graphics!

whilefun says ...
May 5, 2014 @ 2:57am

Neat! I got one of the ships (?) to fly off by lighting up the colored circles. Very abstract, but interesting. I liked the transparency and color scheme. I hope you finish making the game.

May 5, 2014 @ 4:40pm

Good concept. Do you make post-compo?

Martin Ysa says ...
May 9, 2014 @ 12:25pm

Nice Concept, the game runs slow sometimes... but it's cool anyway

mrbungle says ...
May 9, 2014 @ 1:03pm

Really liking the graphical style, would be intrigued by a post compo version.

DonovanWu says ...
May 12, 2014 @ 1:47am

Yea, the game's a bit laggy, but looks absolutely beautiful!!

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