Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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A Warm Summer's Eve

by Mythalore - 48 Hour Compo Entry

A simplistic, exploratory JavaScript thing.
Made in four hours.
Sorry if things all went a bit MineCraft, I'm fairly tired.

Downloads and Links




garygreen says ...
Apr 29, 2014 @ 8:28pm

I thought this was an interesting narrative idea. I liked the way the text position reflected the words. Having an extra option to click on in different places would have made it more of a game.

Luis Anton says ...
Apr 29, 2014 @ 9:18pm

Exactly what garygreen said. It's a cool idea, and a bit of interactivity or multiple paths would be great. You should explore that option : )

wicht says ...
Apr 30, 2014 @ 10:25am

Agreed. Nice idea and innovative use of fonts & position. Would have been cool if there would have been more narration & choice.

Jeffalisk says ...
Apr 30, 2014 @ 11:44am

Liked the idea, I think it being "a bit Minecraft" was a good thing as I found myself imagining what was going on through reading the descriptions.

I'd be interested to play an actual game presented that way, i.e. with some kind of controls, player choice and an underlying game loop but the action only being described in text instead of using graphics.

Come to think of it, that's probably an idea for a game jam in itself!

LIESard says ...
Apr 30, 2014 @ 11:48am

Agreed with what the others said. If implementing interactivity is too difficult then might I suggest random paths for each game?
You wouldn't even need to write out each story, but rather write out a beginning, middle and end (or even more subdivisions) and have them put together randomly
Great idea, I'm sure you can go far with this :D

Mythalore says ...
Apr 30, 2014 @ 12:05pm

Thanks for the comments, I'm working on an improved adventure game with much more interactivity. I'll add a link once it's finished, obviously as a post-compo version.

ccglp says ...
May 5, 2014 @ 3:45pm

The idea is interesting, I liked the way the text move, this game can use more interaction and different paths, cool idea overall!

whalebot says ...
May 7, 2014 @ 7:39pm

I almost felt like this was more of a free verse poem than anything, the way the words moved with what was happening and changed color.

loxo says ...
May 19, 2014 @ 11:38am

I like the idea with the moving text to reflect the position of the player. But it would be nice to have some alternative routes to leave the preset path and truly explore the world.

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