Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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Sand Runner Arena

by Sparrow - Jam Entry

Coded in Flash AS3 + Flashpunk <3

Move: WASD or Arrow keys
Roll: Shift or Enter

Follow the arrow to get to the end zone while avoiding the sand worms. Sand is dangerous and rock is safe from Sandworms.
Tip: Roll off the rock to get a head start on the worms for a better chance to reach the next rock.

Made by Sparrow(Code) and Shrike(Graphics).

29/04/2014 added Preloader and Credits on title screen.

Downloads and Links




ghostmaple says ...
Apr 29, 2014 @ 5:40am

Nice. Quick and fun to play. Not at all what I was expecting when I opened the game. (Which is good!)

Sparrow says ...
Apr 29, 2014 @ 10:28am

Thanks, we're glad you enjoyed it.

MattV says ...
Apr 29, 2014 @ 4:50pm

wow this was really fun! I wish there was more of an indication of how far the escape was. I felt real terror some times as I tried to make it. I think I got really close but I'm not sure! Really fun great job!

Sparrow says ...
Apr 29, 2014 @ 10:00pm

Thank you for your kind comment, that was exactly what we were going for (the terror thing). Totally agree on the indicator because the goal is pretty far (and reachable with all 4 lives). Will add it in post-compo version.

CaiusTSM says ...
Apr 29, 2014 @ 10:11pm

Nice game! It was tense at times when I just made it to the edge of a safe area.

dusho says ...
Apr 29, 2014 @ 10:15pm

took some time to master the moves, but then it was really fun

cudabear says ...
Apr 29, 2014 @ 10:22pm

Quite liked this game! It's pretty short and sweet but could be expanded to so much more. It was so nerve-wracking at times! I loved the art, too. Full 8 way walk animations on the guy was pretty nice, and the worms looked good too. Plus the work AI was basically perfect! The only thing I would suggest is bigger turn radius for the worm, so it can be a little easier to dodge.

mariscal says ...
Apr 29, 2014 @ 10:29pm

I really enjoyed it at first, but the lack of music ruined the mood a little bit after a while, also, you could add new gameplay elements while the player progresses through this massive level :)

I loved the enemies movement, and the tension of not getting to a safe place when they are coming after you, nice work!

Sparrow says ...
Apr 29, 2014 @ 11:08pm

Thanks so much for all your nice comments. We will take all your comments and critique and make a better game for the post-compo version. You guys are awesome!

Apr 29, 2014 @ 11:38pm

Very exhilarating to narrowly escape the jaws of the sand stalker thingeys!
I keep getting so close to the exit with one life left and die. I'll keep trying!

Apr 29, 2014 @ 11:46pm

XD It was still awesome. Great job!

WhiteVoidia says ...
Apr 30, 2014 @ 12:41am

Had some very tense moments, very fun :)

LandoSystems says ...
Apr 30, 2014 @ 12:41am

Quick and easy to learn, and I played through quite a bit of it. I was initially a bit confused about the white walls vs dirt, as I started on the walls and then couldn't get back on the other ones. I would suggest that the player starts on dirt to teach them that it's safe.

Damn, those sand-worms are unforgiving.

pichifino says ...
Apr 30, 2014 @ 12:42am

I had fun playing this game, I like the tencion moments generated by seeing if you reach the ground or not. If I have anything bad to say about this game is that the walking noises are a bit annoying

Apr 30, 2014 @ 12:44am

Fun and well balanced. The movement and sprinting were just the right amount of challenge and learning the patterns of the sand worms was good as well.

Apr 30, 2014 @ 12:45am

Pretty awesome game. Had me terrified of the sand monsters after playing for a while!

Gaspard_ says ...
Apr 30, 2014 @ 1:10pm

Someone help me, I'm being eaten by worms!
Great game.

Apr 30, 2014 @ 1:15pm


Apr 30, 2014 @ 1:20pm

I loved this game. Was a lot of fun!

Thorig says ...
Apr 30, 2014 @ 2:05pm

Nice game! Really like it.

Apr 30, 2014 @ 10:23pm

Great job, loved the roll mechanism.

XrXr says ...
May 1, 2014 @ 5:21pm

Very well done! Simple mechanic, fun and challenging to play, good visuals, good enemy movement. Very polished game.

ramoncb says ...
May 1, 2014 @ 10:15pm

quickly fun, quite addicting when you go further

the indicator of how far the goal are... is a good idea, but should be capable of turn off, the tension made it more fun

(sorry my bad english ^^')

jhrrsn says ...
May 2, 2014 @ 12:31pm

Great little game, really nice animations.

conormn says ...
May 2, 2014 @ 2:13pm

Absolutely loved this. One of my favorites! Made me feel like I was on Dune. Thanks so much for making it :)

Caridorc says ...
May 2, 2014 @ 2:34pm

In depth review of this game here:

Cawrtz says ...
May 2, 2014 @ 5:34pm

This game is pretty addictive, I like the game mechanics and the idea of the monster in the sand. It's really hard though ! Checkpoints are good, but there are just not enough lives to get to the end of the level ^^

Anyway, that was a lot of fun

Tomski says ...
May 2, 2014 @ 8:30pm

Good fun!

Sparrow says ...
May 2, 2014 @ 10:03pm

Thanks for all your nice comments everyone. I'll just repost the tip on the top of this page.

Tip: Roll off the rock to get a head start on the worms for a better chance to reach the next rock.

ryangatts says ...
May 2, 2014 @ 11:12pm

Wow! That was intense!

I really liked the effort you put into making the sandworms move in a believable manner.

Crefossus says ...
May 2, 2014 @ 11:20pm

Like the main mechanic of rolling and the timing puzzles.

Sparrow says ...
May 2, 2014 @ 11:21pm

Check out Crefossus on

GamerTaters says ...
May 3, 2014 @ 6:31am

Nice fun game. Loved the tense feeling I would get whenever I'd have a close call with the sand worms. Cool game!

drnick says ...
May 3, 2014 @ 7:45pm

Nice, but either add customizable controls or don't use the shift key as Windows keeps opening the adherence keys window.

Sparrow says ...
May 3, 2014 @ 8:08pm

You can use enter as well drnick

cardboard says ...
May 6, 2014 @ 1:27am

Haha, it's the movie Tremors in video game form. The gameplay was fun the entire time, and it was definitely suspenseful whenever the sandworms got close to eating me. Also, the game made me feel like I was Kevin Bacon the whole time, which is something more games should strive for.

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