Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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RGB - Beneath the Surface

by pixelpun - 48 Hour Compo Entry

You are a Robot that is in charge of something very important that has been saved beneath the sea for centuries... For the first time in your robot existence you turn on... and are presented with a mystery... what do these colors do?Enjoy!

--How to Play--
To play use the left and right arrow keys, spacebar to jump.

Try to use the colors of the robots eye and the beams to make something cool happen :)

Artsy exporation game.

Elevator - Stand on the platform for 1 second and the elevator will spawn and take you to the floor corresponding with the eye color of the robot. When you step off the platform the elevator will disappear after 5 seconds...(but you can get a new one at the bottom) :)

Downloads and Links




pixelpun says ...
Apr 28, 2014 @ 2:24am

The elevator..... The elevator will spawn if you stand on the platform for 3 seconds... the elevators will disappear after 30 seconds.... ran out of time to make a better system.

tiffi_gaming says ...
Apr 28, 2014 @ 3:10am

Very artsy indeed ;)

Lolninjacatz says ...
Apr 28, 2014 @ 3:18am

The game looks really good. Like tremendously. The particles , the style is great. Movement is a little to hard to work with. The biggest gripe I have with the game though is the fact that it was not intuitive what the game was about. I understand it was a puzzle game of sorts, but it still was too hard because it wasn't responsive enough. For instance, the platform takes too long to raise so I had no idea what to do. Kinda don't see how the game follows the theme too much.

jugglerrob says ...
Apr 28, 2014 @ 3:20am

Very pretty game. I was ready to give up at the elevator until I came back and read the comments.

pixelpun says ...
Apr 28, 2014 @ 3:28am

@lolninjacatz Thank for the kind comments... I agree with you on the movement.. I had a huge problem getting Gamesalad (ugh) to work when I exported to HTML 5 and I had to remove some of the friction of the movement... so its kinda like the robot is on ice... :( And the game looks so much better in 720p... GameSalad doesn't let you export HTML5 to anything bigger than 420.

pixelpun says ...
Apr 28, 2014 @ 3:29am

@jugglerrob Yeah... I kept putting off fixing the elevator, then it was too late to fix it for good :(

malmazuke says ...
Apr 28, 2014 @ 3:46am

Great graphics, although it's a little laggy on my system

Apr 28, 2014 @ 3:50am

I love the art style, an incredibly stylish game for sure.

Apr 28, 2014 @ 3:53am

Very elegant visual style.

Apr 28, 2014 @ 3:56am

Love the art style! Great job, pixelpun.

Lacaranian says ...
Apr 28, 2014 @ 4:00am

Very pretty game. Lovely.

pixelpun says ...
Apr 28, 2014 @ 4:37am

Thanks for the kind comments :)

hanoth says ...
Apr 28, 2014 @ 4:44am

This is really interesting. I'd love to see this expanded.

Elforama says ...
Apr 28, 2014 @ 4:49am

Really nice graphics. Overall good job, I enjoyed this.

lekochen says ...
Apr 28, 2014 @ 4:53am

The graphics is pretty good but it's really laggy.

pixelpun says ...
Apr 28, 2014 @ 4:56am

@lekochen, Yeah its GameSalad.... their web player is kinda garbage... I'm going to polish it up and try to get it onto iPad and iPhone for free in the next month or so.

Spotline says ...
Apr 28, 2014 @ 3:04pm

Nice game, lovely art ! too bad there's no sound :)

pixelpun says ...
Apr 28, 2014 @ 3:12pm

@spotline - Yeah... :( I really regret that the most... I just ran out of time... My plan was to work on sound the last hour... but I ran into some problems with how the game worked.. so I lost that time.

renatopp says ...
Apr 28, 2014 @ 5:24pm

I loved the artwork, the game is very beautiful, but I think the level in completely anti-intuitive. With an improvement in gameplay, I would love to spend some hours playing this. =)

pixelpun says ...
Apr 28, 2014 @ 5:31pm

@renatopp - Thank you for commenting... yeah I would have to agree with you about being intuitive... I tried to make visual clues about what to do in the game... but you can't really see them when it shrinks the game to 480. I originally build it to be 720p... Its really hard to tell that the robots eye changes color between the blue and the green... and also the arrows are almost invisible. Thanks for playing though :)

DesignerNap says ...
Apr 28, 2014 @ 5:39pm

I agree with the comments on tricky movement but the game is really nice to look at :) great work. I see from your comments that you ran out of time for sound. I think this game is worth spending the time to add a bit of sound "post event" for completion and sharing.

pixelpun says ...
Apr 28, 2014 @ 5:42pm

@designernap Yeah... I already am thinking about working more on it... I really like the direction it ended up going in... I feel like there is a bigger story going on here with the robot... or robots...? :)

local minimum says ...
Apr 29, 2014 @ 3:36pm

I did as most, slided around and had a bit of control-issues. Got up the elevator and went both direction (a bit annoying to not be able to jump across and have to go down to pick a new elevator).

Btw you could have instant spawn of elevator without any serious delay as one could just jump off if need be.

The graphics was nice, didn't solve the first puzzle of the lights in any way I noticed. So an easy introduction to the rgb-components and how the different aspects of the game works before presenting puzzles that has effects outside view (if I understand it the screen-shots correctly).

With some polish, this could become very nice.

pixelpun says ...
Apr 29, 2014 @ 4:14pm

So I was reading up on the rules about fixing bugs and I might go back in and fix the slippery movement. It was not originally made this way. When I uploaded the game to GameSalads servers there was a problem with the movement of the robot and I thought it had something to do with the friction settings of the robot and the I made them both zero, this didn't fix the problem.. but I never changed it back. I will update the friction settings to the original settings before I fixed that bug and hopefully the controls will not be so bad.

Thorig says ...
Apr 29, 2014 @ 5:55pm

The art is great.

Hob623 says ...
Apr 30, 2014 @ 1:22am

It's pretty simple, but exploring the area was still interesting, especially with how all of the colors worked with the elevator. The only real problems i have with it is the movement, which seems to have already been mentioned. The ending and the graphics in general were very nice, good work~

Oye Beto says ...
Apr 30, 2014 @ 2:04am

I liked the art, it's very polished.
I would prefer a game with more gameplay and better controls (the acceleration is slow and it slides too much).

otato says ...
Apr 30, 2014 @ 2:36am

Beautiful visuals, decent but floaty controls, but no sound. The last part really killed me, even just some simple ambiance would have made me enjoy it way more. Really fantastic job on the visuals though.

Halbernacht says ...
Apr 30, 2014 @ 2:39am

Absolutely beautiful game. Making the controls a bit more responsive and some background music would make this really close to a complete game.

tanjent says ...
Apr 30, 2014 @ 8:59am

This has a lot of potential and awesome graphics. With some good music and sfx it will be really immersive. I think you should continue to work on it! Some in game help texts + elevator activation animation would have helped getting started :) I stared at the start screen for a good minute thinking it was a loader screen. Also it was not clear that I could enter the tunnels when the elevator had stopped - restarted the game because I thought it had crashed.

BigRat says ...
Apr 30, 2014 @ 12:06pm

Graphics 5
GamePlay 0
Theme- +-8

Hyoga-3D says ...
Apr 30, 2014 @ 12:14pm

The gameplay was too slow that breaks the immersion, but the graphics were superb.

Colthor says ...
Apr 30, 2014 @ 12:14pm

Incredibly pretty.
Didn't hear any sound, but could really have done with some (or some other extra feedback) to help flag to the player that they've done something that made a difference.

pixelpun says ...
Apr 30, 2014 @ 2:37pm

Thank you everyone for the comments and the insight into my little game. This is my first Ludum Dare so all of it is invaluable to me. I am going to keep working on the game and see if I can get it more polished and then put it out on iPad for free... I feel like the game looks so much better on a large screen. I started working on sound lastnight... because I do feel like that is a huge part of any game... Thanks everyone again.

Detocroix says ...
Apr 30, 2014 @ 4:24pm

Visually very very very pleasing! Remember to add source as this is a compo entry :)

Slader16 says ...
Apr 30, 2014 @ 4:42pm

Really wish there was music :/

ActionRemix says ...
Apr 30, 2014 @ 6:16pm

Success! I didn't think I could beat it. I DO feel good about myself.

Simon@LD says ...
Apr 30, 2014 @ 8:07pm

A very pretty game! Nice ending too :)

Apr 30, 2014 @ 8:34pm

very beautifulllll! =]

blockbot says ...
May 1, 2014 @ 12:47am

Dat art! I had a hard time figuring out what to do, maybe some more visual/audio cues will help.

soy_yuma says ...
May 1, 2014 @ 9:27pm

Neat graphics, but I expected more story and reasons to keep playing.

GrooveMan says ...
May 2, 2014 @ 2:58am

Visually wonderful, but the controls need not be so slippery and floaty. Was music intended? The atmosphere could be even better with the appropriate music and some gentle bubbling sound effects~

May 2, 2014 @ 9:20pm

Impressive design! Too bad controls are that sluggish... And I think I didn't get the point of the game but nice experience!

zdonkeyx says ...
May 3, 2014 @ 4:27am

As far as graphics go, this game is #1 for me. Love love love trixel art and you pulled it off amazingly.

Dreii says ...
May 3, 2014 @ 5:55am


May 3, 2014 @ 10:58am

amazing graphics, amazing mood, wow! I wish the platforming was a little more responsive, but that may just be me! Good job!!

May 3, 2014 @ 11:35am

Nice game!
I love the graphical style :)
Could have done with a bit of sound, though...

Switchbreak says ...
May 3, 2014 @ 5:00pm

Very very pretty, but I could not figure out what to do at all. I tried standing underneath all the lights for a while but nothing seemed to happen. It was really slow and kinda hard to control.

ehtd says ...
May 3, 2014 @ 5:47pm

Pretty cool art

May 3, 2014 @ 7:05pm

Really liked the style of the game, nice use of colour and simple art style gave the game a very stylish feel. Liked the colour puzzle and slower pace but felt there could have been more depth or harder puzzles. Really enjoyed it though.

AlbertoSM says ...
May 3, 2014 @ 9:02pm

Very nice graphics, but no audio whatsoever... The game could also use some intuition, because making the player figure out the controls is not as simple with a keyboard and mouse as it is with a game controller. still, good job :)

PapyGaragos says ...
May 7, 2014 @ 5:13pm

I normally wouldn't rate you in the audio category, but here I really felt lack of sound. It's a shame really, even if the "hero" doesn't look like anything more than a bunch of triangle, the graphics in this game are great and create a nice and unique ambiance. Sounds would have helped a lot

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