Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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by whendricso - 48 Hour Compo Entry

Downloads and Links




whendricso says ...
Apr 28, 2014 @ 1:01am

Source code can be found at

All other source code is included with Unity or as part of the Sample Assets package on the Unity store.

Lacaranian says ...
Apr 28, 2014 @ 5:50am

What a cool concept. Can't for the life of me get all of the orbs, but love the physics and such.

villhest says ...
Apr 28, 2014 @ 5:54am

Awesome! Really cool stuff!

Apr 28, 2014 @ 6:58am

Really really cool. :D
I love when the whole sheet is so destroyed, it becomes chaos! :P

whendricso says ...
Apr 28, 2014 @ 7:16am

Thanks guys!

Flopster says ...
Apr 28, 2014 @ 10:05am

Very interesting, and unique game.

Apr 28, 2014 @ 3:15pm

Thanks for the source! Looking forward to experimenting with this. I was just reading a tutorial about tearable cloth the other day, actually--

eteeski says ...
Apr 29, 2014 @ 6:40am

It was really fun playing with those physics! I'm not sure what that mini camera was for? I guess just to show off the reflection effect? The reflection effect did look really cool, but that camera popping up was kind of annoying.

Diptoman says ...
Apr 29, 2014 @ 6:55am

Neat physics!
The 2nd camera was kind of annoying and messing with the gameplay however.

whendricso says ...
Apr 29, 2014 @ 7:00am

Thanks for the feedback, I'll adjust the cameras in the non-LD version.

manabreak says ...
Apr 29, 2014 @ 7:02am

Cool concept, although the controls were extremely frustrating... Couldn't get all the orbs. :/

john_conder9 says ...
Apr 29, 2014 @ 7:06am

Well it's an interesting concept, although I am absolutely terrible at it. I rolled around for 4-5 minutes and only managed to collect a single orb, I was always on the wrong altitude to get them :(

It's a cool prototype, would make for some very interesting puzzles. Good job!

mr_tag says ...
Apr 29, 2014 @ 9:15pm

wow, very promising concept! would love to play a refinded version of this some day.

Simon@LD says ...
Apr 30, 2014 @ 5:08pm

Nice physics, cool visuals! needs some more work on gameplay though.

blockbot says ...
Apr 30, 2014 @ 6:57pm

Interesting concept, I felt like the membrane tore too quickly. Nice submission!

skppo says ...
May 1, 2014 @ 8:53am

Very hard, looks nice.

May 1, 2014 @ 8:57am

REally interesting. I liked the fragility of the surface. I would have preferred the ball to move a bit faster, the delay in response to my button pressing became a bit annoying 0 although perhaps that's the challenge, to be ab;e to predict the moves in advance?

whendricso says ...
May 1, 2014 @ 7:31pm

Great! Thanks for the feedback!

@philip_sinclair: The delay in response is caused by input smoothing. If I remove it, the ball will tear the cloth instantly.

You can move very fast! If the cloth is tearing, spin max speed up-slope. This may save you from falling in the rift.

I'm adjusting the orbs in the non-LD version to make them easier to pick up.

GamerTaters says ...
May 3, 2014 @ 9:05am

Very novel concept. Visually very well executed. I would really like to see where this idea takes you. You certainly have something very unique here. Well done!

MintArcade says ...
May 3, 2014 @ 9:07am

Really good use of physic engine. Very hard to collect even a half orbs, but the game is a good challenge.

Empyrealhell says ...
May 3, 2014 @ 10:22pm

Interesting, kinda cool, way hard to actually play. The concept was neat, but often times the force of me trying to get to something before something cut the membrane would rip it open. It's cool, just needs some better pacing/polish.

elefantopia says ...
May 11, 2014 @ 3:39am

Very beautiful game, mesmerizing. The mini camera was nice to help gauge which orbs were on the surface... although the surface tore too easily though?

Masadow says ...
May 11, 2014 @ 5:32pm

I found it absolutely awesome, even I did not understand how to play it

noom says ...
May 14, 2014 @ 3:20am

Awesome concept, very cool indeed. I found it very tough to play (hard game!) but I still had a lot of fun. I gave you 5 stars for innovation.

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