Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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The Buggy Game

by billhung - Jam Entry

Up to 2 players. More fun to play on the mobile with someone else.
Drag the bug to move, try to go home.

Credits(Alphabetical according to last name):
Mark Anthony
Ines de la Torre
Daniel Grant
Bill Hung
Huda Mahdi
Mehul Shukla
Miya Yazaki
Tino Zuvela

Downloads and Links




Apr 29, 2014 @ 12:46pm

Cute game. The first level is a little confusing. I had no idea how to get home after I got the key. But I realized it was also under the bark. And since you used unity I suggest making a windows exe and/or Linux build. The Web player doesn't work on linux.

BigGiantHead says ...
Apr 29, 2014 @ 12:47pm

It looked interesting, just it needs a bit more work. Cool idea though.

Apr 30, 2014 @ 1:07pm

Could be a very nice game if you worked more on it! :)

billhung says ...
May 2, 2014 @ 1:06pm

Hi all, thanks for the comments. From the player tests we observed, we noticed PC players sometimes drag the bug across very short distance, which makes the game harder to play. Please drag longer distance, as you would have on a small screen mobile phone using a finger.

lowcade says ...
May 2, 2014 @ 3:00pm

The font is nice! and the voice audios is really fun!
But is hard to play on keyboard, and I lost my bug out of screen...

billhung says ...
May 3, 2014 @ 10:01am

play on keyboard?! O_o I've never even imagine anyone will play with the keyboard. I will keep you in mind for the next game.

kristof says ...
May 7, 2014 @ 10:49am

Interesting gameplay :) The dragging mechanic was very imprecise though.

Marjie62 says ...
May 14, 2014 @ 4:53pm

A fun and potentially challenging idea. More levels would have been nice obviously. I also would have liked to see a solid (or closer to solid) line instead of those hard to follow dots. Hit boxes seemed to have some problems (I didn't always get the melons even when my character was overlapping with them)

billhung says ...
May 15, 2014 @ 2:03pm

Yeah. That hit box problem. I blame the Unity colliders. =]

ElStevo says ...
May 16, 2014 @ 10:37pm

Omgomgomg! Cool game :) I would have liked to be able to drag my character while still moving. But interesting idea!

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