Event Links: [ MiniLD 50 | Warmup Weekend | Real World Gatherings | Ludum Deals | Wallpaper ]
You are trying to find the Final Boss, but it seems he went on a trip somewhere.
Gameplay:
- You have a triple jump!
- You can Dash!
- Dash counts as a jump (2 dashes, 2 jumps or 1 of each on air)
Controls:
AD or Arrows to Move
K or Up to Jump
L or Space to Dash
Alternative links for Web, Source and Windows can be found here:
https://www.dropbox.com/sh/718qlf3gwqle1xb/AAChROrXH5WDMTufGuG2dt1Ha?m=
*Update*
Just made a very simple update. It includes the following:
- Fixed a bug in the "default dash" (before any input), it now goes to the right, as it should.
- Fixed a bug in the angular velocity of the player (it was making the character, sometimes, go slightly to the right or left without input from the player).
- Fixed the bouncy arrows (they were a little bit faster than intended)
Downloads and Links
Ratings
![]() | Coolness | 83% |
#123 | Fun | 3.66 |
#147 | Overall | 3.68 |
#163 | Mood | 3.57 |
#230 | Humor | 3.04 |
#292 | Audio | 3.18 |
#450 | Theme | 3.38 |
#526 | Innovation | 3.10 |
#639 | Graphics | 3.03 |
Comments
Thank you very much! I noticed exactly the same thing when my dad tried to play it (but it was already submited...)! The dash actually is in combination with que direction keys, but left is the default. On that stage you usually escape from the tripple arrows only by jumping, so when you try to dash the first time, you go to the left. Anyway, thank you for playing it and giving feedback, it means a lot!
I liked the general feel of it, and loved how the arrows bounced off the main character. The musics and graphics were also nice. The dash felt slightly buggy in that oftentimes if I had performed a couple jumps, I couldn't dash at all while sometimes it worked without problems. Also the player character seemed to slide around on its own at times. A neat game!
LOOOOVE that title screen man! :D Overall, really really cool.
Ran into some things where I thought that a checkpoint would be nice halfway through the room.
This was great! not sure if it was meant to be funny but... dat lever...
Love this game. It's SO HARD! I gave up after spending fifteen minutes on the reflecting arrows level with the key. I got close multiple times but couldn't seal it. Had a lot of fun trying though. I think the arrows probably move a bit too quick. They feel just over the limit of reasonable.
Very fun. Good job.
Thanks guys! I'm very glad you like it :)
I can see now some things that I could do to improve it or make it a little bit easier. Playtesting would have helped as well...
The hitboxes were a bit unclear to me and made it at times difficult. Impressive amount of content for a 48 hour game.
I had fun playing it, but the arrows bouncing is just too hard for me (or I didn't try hard enough lol). But still, great game! And great title screen!
This was a nice game. I found the game-play to be pretty solid but the difficulty was a little too up and down. The visuals where great and the audio was nice. I really liked the story too, it was pretty funny and the little cutscenes were a nice touch. Great work!
There was a problem with the character drifting after moving.
Good job - but I couldn't get past the spike level. Good atmosphere and pace.
First LD game I finished! Really enjoyed myself, good job mate!
Pretty fun, would love to see some graphic updates at some point, keep working on it!
Nice concept. The puzzles were fun and the backstory was cute. Definitely did a good job of making simple assets look great.
Thanks for the feedback guys! I just made a very small update, fixing some of the bugs/issues that you pointed out. "Patch notes" on the description.
PS: you are allowed to fix bugs right? I asked on twitter and it seemed to be ok. Also, I've found games that made simple patches as well. I'm sorry, but this is my first Ludum Dare so I get very nervous about these rules. :/
Loved how the ball moves. Reminded me of Megaman X4. Hated the music though.
Cool game. A like a good dash, and this one felt really nice. The hitboxes seemed a bit off though, and the slow death response made it all a bit unclear. I got over it though, and had a fun time.
Great mood and level design, very fluid for a jam game, well done !
The game overall is very good, and the firsts screens is very beautiful. Some implementations and bug fizes need, but the game is very polished.
Just one think that makes me mad - the feedback when I die. Sometimes I just be hitted, nothing happens and then the level restart.
Very cool, the gameplay is amazing!!! Great job! is very hard =D
Yeah... On the rush of the 48 hours I forgot to put an explosion or some visual feedback of death. My mistake. I wish I could patch that, but I believe that would be against the rules...
Awesome! Reminds me of the game 140, I guess it's an inspiration :) Thanks for the source code
it has a story! yay! I liked the puzzles, and the green trampoline thingies are fun :) nice one
gotta say: I didn't expected much at first. But the puzzles were very entertaining and kept me in. The ending is very nice too. Good job!
Nice game, fun to play I included it in part 13 of my Ludum Dare compilation video series, If you’d like to check it out :) http://youtu.be/xKijfGbEYtc
Geez thats a hard one! Really great potential tho. I don't normally get into difficult platformers, but this was super fun. Thanks for making it :)
Thank you for the great experience :) I didn't really understood the story behind, but still a very fun, challenging and enjoyable game, good job!
Excellent mood on this one, it has a pleasantly creepy atmosphere. The minimalistic graphics are quite nice. Also really digging the music, it reminded me of Aphex Twin's ambient stuff.
The game was really fun. :)
I liked a lot that it's cyclical, though it's quite easy and short.
The graphics were nice and minimalistic... but I think the background should be more contrasting with the platforms. But lighting everything around the player was a nice addition.
Audio was really good! The music was simple, but nice, and the sfx added a lot to the game.
Good job. :)
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Nice job, fellow first timer:) Pretty fun, although I couldnt get past the level with the spikes on the top and bottom, and three on the right...But I enjoyed it untill then:), also maybe the boost should be in combination with direction keys, it feels odd to jump up and shoot backwards. But really fun!:)
(also thats a pretty slick title screen:D)
I think thats all, this is the second time I've typed this (internet crapped out the first time....)
Nice job!