Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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Manifold Mining

by AnglerteamGames - 48 Hour Compo Entry


You are invited to join the Fire Control division of Manifold Mining Inc. Fire has broken out on underground automated mining stations on a remote moon. Extinguish the fire level by level to prevent the fire from reaching the surface.

You will use Manifold's legacy software to deploy fire-retardant foam. You will join Manifold's experienced team that is a leader in this field.


After seeing your opportunity at Manifold, you applied for and took the job! However, you can't help but think that things feel a little ... off.


Up and Down: Switch turrets.
Left and Right: Aim turrets.
Space: deploy foam.


Engine: Unity
Asset Store Middleware: Daikon Forge GUI (Interface Sprite Control)
Asset Store Middleware: Prototype (3D Modelling)
3D Modelling: Blender

Downloads and Links




elefantopia says ...
Apr 30, 2014 @ 3:10am

Cool idea, nice controls. It's a challenge with more than 1 nozzle. Nice fire graphics!

mrexcessive says ...
Apr 30, 2014 @ 7:20pm

Hi. Difficult to control multiple nozzles, I would have liked one hand to have nozzle choice and other one angle adjust - seemed a bit squashed on the arrow keys. Nice fire and extinguish mechanics

jomomomo says ...
May 2, 2014 @ 7:45pm

Good try, maybe have the nozzles spray independently?

thenmal says ...
May 2, 2014 @ 7:57pm

Game was quite difficult, interesting idea of having the player continue to change levels even if these lose.

lorancou says ...
May 2, 2014 @ 8:00pm

Physics-based tower defense, yeah, why not! Would require a bit of tweaking of the controls, I get messed up with the arrow keys. Also, apparently there's no way to win, and the level switches when you lose? That's a bit discouraging.

May 2, 2014 @ 8:59pm

I really loved this game, nice work! It is fun, unique and keeps you awake!

CaiusTSM says ...
May 2, 2014 @ 9:03pm

Nice looking fire. It would be nice if the controls where not so close to each other but more spread apart.

thaaks says ...
May 4, 2014 @ 2:17pm

Controlling and switching the nozzles is too complicated. The effect of my nozzle on the fire is not very obvious.
I like the idea of this game, it has potential.

Logun says ...
May 5, 2014 @ 6:40pm

Pretty cool idea, but damn hard ! Maybe the controls could have been more intuitive, but i don't know really how ^^

Nezzhil says ...
May 6, 2014 @ 4:29pm

The controls are a little weird

Ragzouken says ...
May 6, 2014 @ 4:51pm

felt kinda difficult to work out how/when the foam would actually extinguish the fire

FrameMatt says ...
May 9, 2014 @ 4:03am

Gotta agree with Logun. Love the idea!

pjchardt says ...
May 9, 2014 @ 4:27am

Interesting concept for a game! Nice work.

May 16, 2014 @ 3:19pm

Very clever concept! Nice done :D

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