Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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Unique Name For A Game

by Tesrym - 48 Hour Compo Entry

The polish of the game is beneath the surface.

Yes, I over-scoped and ended up with this.
It barely has win/lose conditions, but submits anyway.

Notes about the game:
Yellow small boxes is ammunition.
F for flashlight.
Scroll wheel derp.
R for reload.
Monsters has a shitload of hitpoints.

Lose condition: Get eaten.
Win condition: Get to the escape dropship(Not the one you spawn in. Possible, but that's cheating!)

Downloads and Links




Tesrym says ...
Apr 28, 2014 @ 5:45am

I am sorry I forgot to lock the mouse cursor to the web build.
Will try to do that later :)

nesis says ...
Apr 29, 2014 @ 6:30am

A good effort with the modelling, but I can see how you've over-scoped. Better luck next time!

Simon@LD says ...
Apr 29, 2014 @ 8:17am

Impressive graphics and animations given the time span! A little audio would do wonders though. I think with a little better scoping, next LD you'll create a really cool game!

simon02 says ...
Apr 29, 2014 @ 1:53pm

Too bad you ran out of time, because you really got something going here.

sandbaydev says ...
Apr 29, 2014 @ 1:55pm

Has a win condition, has a lose condition. That's more than many games have :) You finished on time, good. Would have wanted more action right away.

Very cool intro :)

RARoadkill says ...
Apr 29, 2014 @ 1:57pm

I like seeing people shoot high in ludum dare game, so many are super small so they can be sure they finish. I like the start that you have here. Would like to see it when it is more finished.
good work

dusho says ...
Apr 29, 2014 @ 1:58pm

webplayer without mouse lock is unplayable, you can just move around, but as soon as I try to fire, webplayer will loose focus

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