Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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Volcano Dave

by acehk - 48 Hour Compo Entry

Trapped in the heart of an erupting volcano, your only hope is to propel yourself to safety using your oxygen tank as a jetpack. Move with W / D or the arrow keys. Hold down Spacebar to boost. This game is tough, good luck!

FIXES: Made some tweaks/fixes to address how unintentionally difficult the game was, plus a couple other bugs:
- less buggy grounded test resulting in the initial jump boost being more reliable
- interactable blocks darkerned to differentiate from non-interactable rock walls
- lights were getting stuck before. Now the red glow rises with the lava properly. Like above fix, this helps with obstacle visibility
- fixed typo in GUI message
- made reset 'R' instead of 'any key' to avoid accidental resets immediately upon winning or losing

Downloads and Links




Garris says ...
Apr 28, 2014 @ 3:36am

I see a lot of potential here. Maybe I'm doing it wrong, but I couldn't seem to get past that first switchback.

Danman9914 says ...
Apr 28, 2014 @ 3:37am

Very difficult right off the bat! Nice graphics and animation

acehk says ...
Apr 28, 2014 @ 3:46am

It is extremely difficult. I was low on time so I knew I wouldn't be able to make a long game with lots of levels, so I went for 1 really tough level. You know what they say: Difficulty over Quantity. Anyway, it is beatable. I managed to beat it after about 25 failed attempts.

Apr 29, 2014 @ 1:22am

Good feel, though the controls are certainly tricky to master. Excellent animations and graphics. Enjoyed the 3D side-scroller format.

jayemjee says ...
Apr 29, 2014 @ 1:33am

...oy. This one's rough. The overall look is very well done, however, it's really, really hard. *Too* hard. Controls are a little stiff, and there's no indicator as to how long you can stay aloft.

sugarbyte says ...
Apr 29, 2014 @ 1:39am

First game to make me laugh out loud with joy! So much fun, nice job :)

VDOgamez says ...
Apr 29, 2014 @ 1:43am

This game feels really nice to play, even though I keep missing the jumps. The game's very hard. The graphics have a charm to them.

acehk says ...
Apr 29, 2014 @ 1:47am

@jayemjee: agree on all the criticisms. I had very little time to actual test the game. I spent most of Saturday night trying to get swinging rope physics to work, then gave up and swapped to jetpack on Sunday.

Phobos001 says ...
Apr 29, 2014 @ 2:07am

Very difficult, but so satisfying when you do beat it. I don't know why you made an idle animation though, because if you stop for even a nanosecond you DIE.

Apr 29, 2014 @ 7:57pm

HARD but verrrry addictive!

Stepperz says ...
Apr 29, 2014 @ 8:03pm

I tried and failed about 30 times. It's impressive how addictive a difficult game can be!! I might just go and play it again :)

tacs says ...
Apr 29, 2014 @ 8:07pm

Found it very hard but still fun to play :)

JavadocMD says ...
Apr 30, 2014 @ 8:00am

Haha, tough, but fun. Very nice graphics. Adding a glow effect to the lava might help to make it "feel" hot.

rylgh says ...
Apr 30, 2014 @ 9:02am

christ that's tough. better too tough than too easy, though

Gamepopper says ...
Apr 30, 2014 @ 4:37pm

Well animated, good graphics. Fun simple platformer right here.

http404error says ...
Apr 30, 2014 @ 6:45pm

Fourth try! I do feel like beating it was an accomplishment, though.

shatley123 says ...
May 1, 2014 @ 6:54am

hilariously awesome

clearlyspam23 says ...
May 1, 2014 @ 2:00pm

"Found it very hard"

bentog says ...
May 1, 2014 @ 11:52pm

After about a thousand tries, I completed it! Maybe you should make it gradually become more difficult and have a bigger level. I mean, you have to play for a long time to win as it is, but the time you win takes less than a minute of playing. The graphics were impressive for the particles and the fact that the character has animation. Would be a lot less frustrating if the character had no friction. Hey, we both made platformer games where you have to escape a volcano!

acehk says ...
May 2, 2014 @ 1:32am

@bentog - Woo Volcanoes! I wish I had more time to make multiple levels or a longer level with a difficulty curve. As far as friction goes, I don't even know how, but there is 0 sliding in Unity, yet the web player, the ground feels a lot more slippery. No idea why tbh D:

acehk says ...
May 2, 2014 @ 1:33am

in the web player*

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