Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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Beneath the Surface, Drillsnake

by ioboi - 48 Hour Compo Entry

This is my first entry to Ludum Dare :)

I would describe the game as some sort of snake with mines as a twist.
Your goal is to get as much minerals as possible.

The compo was fun and I'm looking forward to play and rate awesome games :D

If you'd like post your highscore in the comments :)

My personal highscore is 604

Cheers <3

Downloads and Links




Hempuli says ...
Apr 28, 2014 @ 11:09am

A very interesting concept with nice graphics! When going right, I had to click a pipe twice to get it to turn. I would've loved to have some time-manipulation tools, such as pausing or speeding up the game.

ioboi says ...
Apr 28, 2014 @ 11:21am

Thanks :)
The game can be paused with space bar.

Luis Anton says ...
Apr 28, 2014 @ 3:14pm

So stressing if you build just a second drill! But it's a nice concept, I think you could improve this into a full fledged game. It reminds me of Mr. Driller. Sort of.

Apr 28, 2014 @ 3:24pm

Nice idea. But not very intuitive controls(change drill direction). Good job! Two drills it's very hard!!!

elefantopia says ...
Apr 28, 2014 @ 8:50pm

Mining and building = fav themese, you have my votes, sir!

Clavus says ...
Apr 28, 2014 @ 8:50pm

Nice concept! Managing more than one drill is a bit hard though. Changing the drill direction could've been a bit easier.

KayZ says ...
Apr 28, 2014 @ 8:58pm

Nice, another game in Dart. And even without using any library.

Got to 518. Started with 2 drills, but lost one of them..

PaperBlurt says ...
Apr 29, 2014 @ 6:52am

Real fun and for a first Ludum Dare it's great work!

CMaster says ...
Apr 29, 2014 @ 8:43pm

Works pretty well, if low on excitement.

whalebot says ...
Apr 29, 2014 @ 9:06pm

I feel like the drill needs to be a bit faster for this to really be fun. Overall, cool idea for a concept, it was just a little slow game play. (Maybe I didn't use enough drills ;)

Mnemusyne says ...
Apr 29, 2014 @ 9:26pm

Interesting mechanics but the gameplay could be explored more.

Apr 30, 2014 @ 7:47pm

This reminds me of Motherload :)

rujo says ...
May 1, 2014 @ 1:29am

original concept, i like the retro style of the design

AtkinsSJ says ...
May 1, 2014 @ 4:36pm

It's an interesting idea, but as others have said, if you have one drill the game is slow and quite easy, but with more than one it's chaos.

Certainly a good game for a first LD, though! :)

PapyGaragos says ...
May 1, 2014 @ 5:57pm

Hey congrats on your first LD! That's a nice concept you got here (maybe not 'punchy' enough, but that's something you could work on next time)

With more variety you could have something great here.

Thorig says ...
May 2, 2014 @ 7:04am

Interesting game. A fine entry for your first LD.

HybridMind says ...
May 4, 2014 @ 6:41pm

Interesting mechanic. I don't think it is as fun as it probably could be with further work. I like the idea of being able to guide the drill, but it quickly becomes boring to wait for the 1-second pulse of the drill iteration. I wish I could speed it up a lot. Controlling the turning isn't an issue because I can pause. It might be fun to have the drill slowly speed up as a function of your depth. So as your reward goes up, so increases the risk (and hopefully the fun!)

kibertoad says ...
May 6, 2014 @ 8:28pm

Nice twist on snake mechanics, I enjoyed it.

May 11, 2014 @ 8:31pm

I couldnt make the stinkin drill move, but cool game over all :) I included it in part 24 of my Ludum Dare Compilation video series :)

ioboi says ...
May 11, 2014 @ 10:58pm

Thank you, I really like your youtube channel and the series :)
You have to click the last drill-segment to make it change the direction.
I'm sorry, I should've written that in the instructions :/

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