Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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Dig Dig My Friend

by eckcz - 48 Hour Compo Entry

Use W-A-S-D for navigating the map.
Use mouse wheel for Zoom in/out.

Click On The "Dig Center" for the upgrade menu.

ClickMouse on a Digger and ReleaseMouse to a Mine to give command.

Downloads and Links




zinfandel says ...
Apr 28, 2014 @ 1:08pm

Cool game. There's something very frustrating about the coins slowing down when they near the mouse, it's not intuitive why they do it, makes you wait for them.
Love all the different upgrades you can play around with.
Also, I would suggest having the menu always visible in some corner, as I could have easily missed it...
Good job over all, this game works :)

Filecreation says ...
Apr 28, 2014 @ 1:24pm

I can dig it!
its a nice and simple digging system with a greatly satisfying flow of coins sliding towards the cursor.
If it could be expanded on a little more, do it!
I can imagine there might be mobs spawning somewhere that can attack your HUB, so you have to multitask and assign different kinds of workers to different kinds of tasks.

whilefun says ...
Apr 30, 2014 @ 12:54pm

This was a pretty fun game. I kept playing for a long time! :) It would be cool if the mouse had some visual indicator of magnetic range (even a basic aura or circle graphic) and force. The use of multiple pickaxe/dig sounds was nicely done. 15 minutes of digging on repeat never got annoying or grating, which is saying something! Nice job :)

SecularBaron says ...
Apr 30, 2014 @ 12:57pm

Fun game. The progression was addicting.

jestar_jokin says ...
Apr 30, 2014 @ 1:36pm

Nice and addictive :) Great work, especially given the time constraints!

Jeasonfire says ...
Apr 30, 2014 @ 1:36pm

Well, there goes 20 minutes. What a great game. The sound of mining/digging is satisfying, as well as all the gold popping up. One thing that was kinda frustrating though, was that the gold slowed down when near the mouse so you had to wait for it. Also, I found a bug, that when you buy things in rapid succession (eg. double click an upgrade to upgrade it 2 times) it buys the second one even if you don't have the money to do so. Anyways, such a great game.

ccglp says ...
Apr 30, 2014 @ 2:24pm

Good work making this, it's pretty funny dig only for the pleasure of dig more!

Kragnir says ...
Apr 30, 2014 @ 3:02pm

Could be made into a very nice idlegame, a shame that the game pause if you click somewhere else.

Apr 30, 2014 @ 3:29pm

Nice! Really addictive!

GreatBigJerk says ...
May 3, 2014 @ 12:59pm

Very addictive.

pkenney says ...
May 3, 2014 @ 9:37pm

Yeah, addictive. I don't even play these kinds of click-n-watch games at ALL, but this one sucked me in anyway! I think it might have been the sounds. If there was anything I'd change, it would be the move the menu over to the side instead of having it be an overlay. I left it open all the time and it felt a little bit odd being over the game area. Totally not a big deal at all, just a tiny thing.

pikkpoiss says ...
May 6, 2014 @ 2:33am

Felt pretty easy to zone out and just enjoy zooming around in circles with the keyboard picking up coins. There's something so satisfying about picking up the coins, which kept me playing. I guess the coins disappear though, so eventually my circle got big enough that zooming around wasn't fast enough to pick up all the coins each time through, even though I was adding more diggers and upgrading them all the time, I was losing all the gains just because I couldn't pick stuff up fast enough. This is where better control over the diggers would be appreciated, it was hard to rebalance them over to the same part of the map (but I guess part of the challenge of the game). Thanks!

elefantopia says ...
May 10, 2014 @ 1:07am

Mesmerizing and fun! Weirdly addictive. Really nice sounds and graphics!

May 14, 2014 @ 10:15pm

The gameplay is addictive, i love the digging sound xD. You should continue making the game and add like enemys, buildings and all of that. Great work :D

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