Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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by Marcos Rodrigues - Jam Entry

Clementine is a lovely, strange-looking little monster. People are always afraid of what's different, and even though Clementine has a nice heart, they will fear her. She just doesn't want to hurt anybody, can you help her go through these dangerous social events?


Design and Concept Art: Carol Durandet (
Math, Coding and Sound picking: Marcos Rodrigues (

She Is My Best Treasure (by Rolemusic) -

SFXs generated on BFXR (

Game Engine: Quintus (

Downloads and Links




ActionRemix says ...
Apr 29, 2014 @ 9:12pm

How do we proceed without killing the children?

namuol says ...
Apr 29, 2014 @ 10:56pm

Nice twist! Great music choice! Would like to see more levels/puzzles.

Apr 30, 2014 @ 4:29am

ActionRemix, we couldn't find in time a good way to show the humans' line of sight, but you should wait for them to be facing the opposite direction, then climb to a safe spot.

Your comment reinforce the need for a more informative UI, thanks! :)

Apr 30, 2014 @ 4:33am

namuol, thanks! :D
We'll keep on developing, after the votes are finished we'll release a more complete version!

Jonochrome says ...
Apr 30, 2014 @ 12:44pm

With some more animation, a visible indication of the people's line of sight, and a less eardrum-drilling sound effect for when you're seen, I'd call this gold.

danialhyatt says ...
May 2, 2014 @ 1:42am

Interesting mechanic! I'd like to see it explored further

ThingoStudios says ...
May 2, 2014 @ 1:44am

The core idea behind this game is solid. Definitely short, but still really fun. The only real complaint I have is that Clementine's scariness is definitely an informed attribute and I never felt that there was any reason for small children to fear her.

lajos says ...
May 2, 2014 @ 1:47am

Looks nice, but doesn't load. Bar stuck around 80%, win7 chrome. Same on IE.

May 2, 2014 @ 1:53am

@Jonochrome, wow, thank you! That's great to hear! :D
I'll work a little more on the humans' screaming, it's kinda hard to emulate it on the Bfxr.

LandoSystems says ...
May 2, 2014 @ 2:29am

Interesting idea, i liked that the lifes weren't your lives. nice change of pace.

hanoth says ...
May 2, 2014 @ 2:30am

I like the idea behind this.

CrocaDino says ...
May 2, 2014 @ 2:59am

I think the game mechanic of staying outside of the children's sight is very interesting! However, I noticed a glitch where it is possible to fall through the floor in some areas. Despite this, I still really enjoyed the game and I would've loved to see more levels!

sP0CkEr2 says ...
May 2, 2014 @ 4:52am

very cool idea - i was determined to finish and i did - great job!

PaperBlurt says ...
May 3, 2014 @ 10:21am

So I have to save the little people?
Interesting idea.
But I didn't get it at first...

StrykerKKD says ...
May 3, 2014 @ 6:46pm

It's really an unique idea.

trueyomic says ...
May 3, 2014 @ 10:39pm

Neat implementation of a stealth game. Cutesy graphics. The "screaming" sound was a bit harsh on the ears though. Definitely needs more levels too!

Jeff0029 says ...
May 12, 2014 @ 11:39pm

Great music! You don't feel the loop so that's good.

When faced with the third children, he seemed to kill you when he see's you despite running in the other direction. Hope that help shred light on a bug, good job!

Jeff0029 says ...
May 12, 2014 @ 11:40pm

Nvm I think I understand why you die when they do now. hah.

Jeff0029 says ...
May 12, 2014 @ 11:41pm

I think I understand why you die when they do now. My bad ;)

michelfontes says ...
May 13, 2014 @ 12:35am

Very hard, great puzzle! I suck at it, though.

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