Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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2587: Screw You ET

by Holofire - 48 Hour Compo Entry

In the year 2587, Earth's resources have been drained. Many solutions were discussed, but nobody could give a fuck. After many many minutes of consideration, they have decided to send one man into space to blow shit up. Armed with drills and bombs, Sir Rekt must embark on a journey too SCREW ET!

WSAD / Arrow Keys - Movement
Left Click - Fire Weapon
ENTER - Travel to planet
SPACE - New planet
Walk over drills to activate them!

This game started out very ambitious and the corner cutting can clearly be seen. Its not the best, but its not the worst. I will be doing slight balancing if and bug fixing if something major crops up.

LATEST JAVA 7 VERSION REQUIRED (if not, I am not responsible for any explosions that may happen :D)

Downloads and Links




Apr 28, 2014 @ 7:12am

It was a bit weirdly glitchy for me, but I did in fact like it from what I understood. I got confused because of not clear on how to mine (I guess it was a defend the point deal?), and weird graphical glitches that happened on some planets. Still, it was interesting, to say the least.

Holofire says ...
Apr 28, 2014 @ 2:06pm

Fixed some 'typos'.

TheMaster99 says ...
Apr 29, 2014 @ 10:30am

Great graphics, and fitting. Pretty cool that you have some character customization to you. Overall gameplay seems a bit too easy, though.

gene-z says ...
Apr 30, 2014 @ 1:40am

kkkkk Best Graphics Ever... Kiddin -- very good game

conormn says ...
May 1, 2014 @ 1:24pm

Ha, very interesting humor. Got some nice style going on too.

tomvert says ...
May 1, 2014 @ 1:26pm

I think I had a bug, Aliens had no HP and I couldn't kill them. Otherwise it's nice :)

kunzbe says ...
May 2, 2014 @ 9:06pm

The story of Sir 'Rekt', Hehe.
Two things I really enjoyed:
1. Planet generation inclusive cool names!
2. the guns aiming towards aiming point

I couldnt hear any music? I really missed that

Delca says ...
May 2, 2014 @ 9:18pm

Although I run into some glitches (reloading bar going up all the way to the other side of the screen, preventing the sue of the weapon), I enjoyed it a lot!
The procedurally-generated planets were a nice touch, however, the game was very easy, as I could not find a planet with more than 7 drill sites and 2 waves/spaceships of aliens.
That being said, the game was very pleasant to play. Great job!

meszka says ...
May 7, 2014 @ 8:03pm

I liked the planet generation and explosion animation, planets sure take a while to blow up...
The drills are a bit too easy to operate: you can just set them all off at the beginning and forget about them. Could be more interesting if they required more maintenance, e.g. ETs trying to break them.

jujule says ...
May 8, 2014 @ 9:29pm

The mood was fantastic thanks to the great graphics and the humour. I like that you implemented so many things that make the game fell "complete". The only frustration I had was that the game is indeed easy but avoiding the enemies bullets is so hard. Fantastic job in such a short time nonetheless.

romandtom says ...
May 8, 2014 @ 11:21pm

The idea was cool, but I wasn't sure how it is
related to the theme.
It could be done better, but it's not bad :)

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