Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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Mr. Dwarf

by zaratustra - 48 Hour Compo Entry

Left/Right - walk, Up - jump, Down - wait. X places/removes a support.

Press left/right/up against a dirt block to dig it.

Reach the surface.

Downloads and Links




Apr 27, 2014 @ 10:24am


only control flaw: if you want to dig a stone that is beeing crushed, you don't dig (because it's getting crushed) but move there and then get crushed yourself.

I would prefere if moving against a stone that is beeing crushed would not move you in it's position. (you die 100% of the time, so it's never an action you want to take, but i did it by accident a few times.)

thanks for the undo button, otherwhise it would be too demotivating. :)

dkkarate says ...
Apr 27, 2014 @ 5:41pm

Not intuitive. Hard to determine what action is allowed.

pbsds says ...
Apr 27, 2014 @ 9:17pm

The introtext is hard to read, and the game quickly puts you in a unwinnable situation (or maybe i suck), but i like the idea for a endless game

j_peeba says ...
Apr 28, 2014 @ 11:12am

The mechanics seem promising and the potential for good brain teasers is definitely here. Currently it's a little hard to get into the game though since there's so little feedback for the player with movement and falling pieces and such.

Dooleus says ...
Apr 28, 2014 @ 11:13am

I like the art and gameplay. Wish there was some music.

Luis Anton says ...
Apr 28, 2014 @ 6:05pm

Complex usage of Puzzlescript, with that almost real-time action :D Well done.

fluidvolt says ...
Apr 29, 2014 @ 8:14pm

Cute graphics, and an interesting mechanic. Unfortunately, it was hard for me to understand what I could and couldn't do a lot of the time. But I'm not very good at puzzle games so take that with a grain of salt! Good work on this.

SaintHeiser says ...
May 1, 2014 @ 12:02pm

Very good entry!
Like puzzle script games where developers make something new.
Can cravl only 3-d level... I'll try it later =)

petey123567 says ...
May 2, 2014 @ 12:56am


PriorBlue says ...
May 2, 2014 @ 1:09am

This game is very very minimalistic. :D

csanyk says ...
May 2, 2014 @ 6:25am

It's like a reverse tetris, and requires a lot of planning to avoid getting crushed. Very challenging!

tomvert says ...
May 2, 2014 @ 8:17pm

Great concept, a bit too hard at first. Great job anyway :D

ThingoStudios says ...
May 3, 2014 @ 3:39am

Interesting. On the one hand, it's a cool and unique take on a puzzle game; on the other hand it's really hard and nonintuitive.

AlexFili says ...
May 10, 2014 @ 7:34pm

Pretty clever, you have to be careful where you put the platforms and which rocks you leave behind so they don't crush you

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