Ripple Runnerby DDRKirby(ISQ) - 48 Hour Compo Entry
Post-Compo version is here!
Changes so far (v1.22):
- New stages! Added 3 new stages so far, for a total of 6! These new levels are quite a bit more challenging than the first three, so be prepared!
- New level backdrops! Different backgrounds for every level now!
- New algorithm that should hopefully lead to smoother camera scrolling (less jerkiness).
- Pause using Escape or P. You can exit a stage this way.
- Better lag compensation for mp3 playback delay (audio was ~10ms behind before).
- Ctrl, Tab, etc. no longer activate menu choices (you must press Enter).
- Camera repositioned to put the character a bit further to the left, to give more read-ahead visibility.
- More alternative control schemes (right-handed, etc).
- Tutorial now tells you to use F and D instead of R and E (both work).
- Level tweaks for better difficulty scaling/continuity.
- Tweaked "wavy" reflection effect -- now acts differently on different background layers.
- Animated preloader sprite!
- Prettier Jukebox!
- Lowered ripple sfx volume as to not overpower the corresponding music elements.
Download the extended soundtrack here: http://ddrkirbyisq.bandcamp.com/album/ripple-runner-deluxe-original-soundtrack
DDRKirby(ISQ) here, proudly presenting my LD48 compo entry: Ripple Runner!
It's a rhythm game with retro-style game boy graphics, and AWESOME CHIPTUNE MUSIC!
Let's say that one more time: Rhythm game with chiptune music. YES!
Run through 3 levels, using your water-bending "ripple" ability. Obstacles are synced to the music! If you were a fan of Bit.trip Runner, you'll love this!
Download the soundtrack here: http://ddrkirbyisq.bandcamp.com/album/ripple-runner-deluxe-original-soundtrack
*Playing through a level without dying unlocks a medal. Collect all three to show your mastery of the waves!*
Downloads and Links
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