FishCopterby minism - 48 Hour Compo Entry
This game isn't quite as involved as some of my earlier games, but I'm happy with how it turned out with considering I was on the fence thursday about whether or not to compete in this LD.
This game is a realization of a dual-object mechanic idea I had several years ago but never had a reason to do, and it happened to work well enough with the theme that I figured I'd try it. The idea was to split the screen into two areas that you need to pay attention to but with a singular control interface. I'm happy with how the feel of the physics turned out...it actually feels pretty weird to have "weight" on your mouse.
I tried to make the game super silly and fun at the same time, but fair warning that it is probably very hard. I am bad at making games that are fair :(
Congrats everyone who finished, looking forward to playing your games!
CONTROLS / MECHANICS:
Move and shoot with the mouse, no keyboard required. I do recommend using a desktop mouse instead of a touchpad if you can.
Catch as many fish as you can in your bucket without dying. Don't let your bucket bump into those pillars in the water or you'll lose fish. I'll be impressed if you can get over 1000 pounds!
Downloads and Links
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