Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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by bzizizi - 48 Hour Compo Entry

A hole has opened in front of your castle.

Downloads and Links




DustyStylus says ...
Apr 28, 2014 @ 8:09am

Really nice idea here. Took me a while to realise range bonus also affects sword fighting. Nice variety of baddies.

indigofiz says ...
Apr 28, 2014 @ 8:20am

Health still reduced to less than zero, you might want to fix that :D. Other than that, its quite neat, gj!

Shire says ...
Apr 28, 2014 @ 10:20am

Pretty cool game, I feel hopeless sometimes when a huge mob of enemies comes at me, I wish I could dodge around more.

Apr 28, 2014 @ 10:21am

Good idea, unfortunately the controls have a huge lag in Safari..

Kimba says ...
Apr 28, 2014 @ 10:22am

I need jump HIGHERRR!!
Good job guy i like the spells.

eldog says ...
Apr 28, 2014 @ 10:26am

Love the little imp enemy dudes and the magic power/cooldown game mechanic.

CustomPhase says ...
Apr 28, 2014 @ 10:26am

Nice little game. I though fires in the caves hurt me at first. Also yeah, would be good to slow enemies down a little bit, now its just like "how much damage can you tank".

udvaritibor says ...
Apr 28, 2014 @ 10:27am

I kind of like it. My favorite part is when the critters jump on your head.

madhoe says ...
Apr 28, 2014 @ 10:29am

Pretty neat. All I did was spam the Breath and Force though.

Katamori says ...
Apr 28, 2014 @ 12:14pm

Incredibly raw result, but has helluva lot of fun!! I swear you surprised me. It has even a little humour.

3/5 overall, but 5/5 for fun!

Riding on the head of hellspawns FTW damnit!!!

sprawl says ...
Apr 28, 2014 @ 4:07pm

Wasn't sure at first, but the game turned to be really fun !

The game was lagging a little bit, but otherwise really fun. Btw, you can still attack when your health is under 0.

DarkMeatGames says ...
Apr 28, 2014 @ 6:27pm

Nice job! Simple, to the point, and I really wanted to go as far as I could. I wish my dude had a bigger range or something, felt like combat was more about spamming q than anything, but that comes with tweaking. Nice job!

Reinkout says ...
Apr 28, 2014 @ 6:29pm

The controls felt really nice. Also loving the graphics. Thank you for this.

xgeovanni says ...
Apr 28, 2014 @ 6:31pm

Some healing crates would increase the span of the game.

thephantom says ...
Apr 28, 2014 @ 6:40pm

great game , loved the idea of adding new ability every level
i think that that the attack could be made smother though

shuanDang says ...
Apr 29, 2014 @ 12:14am

Quick and fun! I like the pixel art!

Logun says ...
Apr 29, 2014 @ 9:51pm

I didn't understand why did i like that game :)
Maybe just simple and cool... I just retry far away too much :D
So well done !

TeamEagle says ...
Apr 30, 2014 @ 9:08pm

loved using the different abilities

Kuchalu says ...
Apr 30, 2014 @ 9:12pm

Nice game, quite polished too. The 3 action start is also really nice.

CogComp says ...
May 5, 2014 @ 6:12am

Nice game, blocking was really tricky. Good work!

Chaoseed says ...
May 8, 2014 @ 1:46am

Not bad, not bad. I liked the variety of attacks, although after a while I found myself just mashing the buttons, as that seemed most effective. I liked the different enemies. Graphics and sound were serviceable. The controls were very...slide-y, I didn't exactly like that. I bet if you went back for playtesting and editing it could get a lot better!

thaaks says ...
May 12, 2014 @ 7:39pm

Cool game. Wished the improved boni would be visible (longer sword, bigger fire breathe). Some background music would have been nice.

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