Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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by maloki - Jam Entry

Click and/or drag to guide the fish.
Try to eat as much food as you can while keeping at least one fish alive.

Tip: Since the food (green box) is on the surface of the water, it can be pushed using the waves in the water.

Extra: Try leaving the fish alone for a few seconds. :P


Worked on this solo and was supposed to be a compo entry, but I ended up changing my design less than 12 hours left for submission. That's what I get for being busy during the weekend. :P

Downloads and Links




colludium says ...
Apr 28, 2014 @ 8:33pm

Could not download.

bazld says ...
Apr 28, 2014 @ 8:34pm

Shows "Failed to download data file" for me (Mac/Chrome). I liked the screenshots, was curious to play!

maloki says ...
Apr 28, 2014 @ 8:44pm

Thanks, updated the link to a Dropbox link. Hopefully it should work now.

petey123567 says ...
Apr 29, 2014 @ 6:49am

Having a hard time controlling the fish, I'm not sure if my clicking and dragging is working or not.

j_peeba says ...
Apr 29, 2014 @ 6:53am

The game was pretty chill and relaxing and I had a pretty good time playing it. The minimalist approach works but still it felt to me that the game was missing something.

stephan_h says ...
Apr 29, 2014 @ 6:55am

What a nice game. Playing this feels like meditating. :)

I did not like the mixing of the art styles: The fish were like vector graphics, the food was 3D and the enemy (hunger or some sort of abstract threat?) was blurred Pixel Graphics.

Good job.

PaperBlurt says ...
Apr 29, 2014 @ 8:17am

Nice and simple!

Good job...

maloki says ...
Apr 29, 2014 @ 9:42am

I guess it's not that instinctive. The clicking or dragging is like dipping your finger in a pool of water, trying to get the attention of the fish, guiding them somewhere.

I have the same sentiment with the art of the threat, just not sure how to represent it abstractly - showing that it's a threat, but not too menacing that it strays from the general mood of the game. >.<

Thanks for the comments! :)

Apr 29, 2014 @ 10:57pm

This is really nice, the feeling is great moving all these entities, it gives a fluid control !

The mood is good too, the color are well chosen, feels calm and relaxing

dook says ...
Apr 29, 2014 @ 10:57pm

This was pretty awesome. I think it would work perfectly on a phone or tablet. Some sound effects would be good too, but the music was nice. One suggestion would be to get the fish to follow the path you draw and not just head straight to the last place you touched, could be cool if you could try and get them to dodge the enemies. Good job :)

frickajr says ...
Apr 29, 2014 @ 11:00pm

good idea!

vigrid says ...
Apr 29, 2014 @ 11:00pm

Simple, pleasant and relaxing game - I like how you put together very simple mechanics and turned it into a relaxing game. Give it some more polish and release it for phones!

ruerob says ...
Apr 29, 2014 @ 11:01pm

Very interesting gameplay. It's kind of relaxing with the slow music.

longshorts says ...
Apr 29, 2014 @ 11:01pm

I loved this, the music is perfect and really sets a calm peaceful mood for the game. Minimalism works great. Top marks for mood definitely!

ren says ...
Apr 29, 2014 @ 11:07pm

neat idea, would work great as a mobile game. I liked the music as well.

kibertoad says ...
Apr 29, 2014 @ 11:09pm

Relaxing and great idea behind gameplay, but it desperately needs more detailed art.

Penguincat says ...
Apr 30, 2014 @ 6:53am

Very relaxing. I think vector graphics would've been nice for the whole game, but it still looks pretty good, and the music was great! Also, I agree with dook that this would work really well on a touchscreen interface.

Neonlare says ...
May 1, 2014 @ 11:43pm

Very chill and relaxed game, took a bit to get used to the strange control setup. Nice, minimalist art style to boot!

savethejets1 says ...
May 5, 2014 @ 4:46am

Simple yet cool.

Anoarith says ...
May 7, 2014 @ 6:34pm

Wow, clever game design and use of the theme :D !

It reminds of this game :

The music was cute !

skppo says ...
May 7, 2014 @ 6:39pm

Slow at the start and sunddenly hard. Managed to get 36 :)

rojo says ...
May 7, 2014 @ 6:43pm

Music was pretty good, and the gameplay was decent. An improvement might be a type of obstacle to avoid that pops up in random locations with a bit of a warning, rather than just blobs that chase you.

May 12, 2014 @ 12:35pm

Very chilled out, only managed 28 :( I love how the fish multiply, at first I thought that the other fish were my competitors, but when I realised I controlled them all it was great to manage to catch a sneaky bit of food with a newly created fish!

May 17, 2014 @ 7:05pm

This would work well as a mobile app. Great job!

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