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You're a very hungry fish, who has to eat a lot to stay alive. Eat other fish to survive, and avoid the dangerous Red Fish species, your only predator.
Hints:
- My energy goes away too fast? How can I slow down energy use?
- Is there something that can scare that pesky red fish out there?
My 3rd Ludum Dare compo entry, written in C++ with SFML on Linux :).
Controls:
Move Fish keyboard arrows, WASD and joystick.
Start: press space or any joystick button:
To quit or cut screens: pres ESC
Running the game:
- Windows: unzip the file and run FishGoesFishing.exe
- Linux: compile from source, requires SFML 2.x.
- Mac OS X: compile from source, requires SFML 2.x. Sorry guys, I have no Mac, but if someone is generous to build the file and send me the binary I'll glady add it to the page.
NOTE: the game screen says 2013, sorry about that, it's a "copy&paste exception. I sed the same base code for Minimum Friction, from Ludum Dare 27, and forgot to change it :(.
Downloads and Links
Ratings
![]() | Coolness | 73% |
#339 | Audio | 3.11 |
#559 | Theme | 3.26 |
#640 | Overall | 3.10 |
#646 | Humor | 2.31 |
#676 | Graphics | 2.97 |
#736 | Mood | 2.79 |
#780 | Fun | 2.76 |
#1168 | Innovation | 2.11 |
Comments
Only managed 4800 alas. Fairly straightforward game, well presented. Pretty decent though!
Thanks Lucariatias, but all you need to do is run "make" to compile using the included Makefile. Also, it requires SFML 2, which you can download at www.sfml-dev.org.
was a nice little game, but I thought it needed something more. The graphics could have been better, and extra features could have been added! maybe a growing system, or multiple enemies and other ways to survive! was nice though
Solid game, nice sounds, good graphics. I kept forgetting the red fish were bad and that there wasn't a size growing element to this game, but that's my fault. Overall a fine game, really enjoy the music and sound. Why does it say 2013 on the title screen?
I was unable to compile your game despite installing SFML.
But if it's any consolation, I took your advice and made windows and linux binaries of my game as you suggested.
Hi MrBlade, are we already on 2014? Whoops, gotta change my base code to make it up to date. LOL :)
Thanks for the feedback cheesepencil. Which error did you got? Notice that some Linux distros offer SFML1.6 (Ubuntu 12.X and derivatives, for instance), which is dated. The game requires SFML 2.X, which you can download the binary áckages from sfml=dev.org. Was that the case?
@pvwradtke Yes, I think so. I tried the dev package from my distro (mint) and that didn't work (it's probably old). i tried dumping the contents of the 2.x download from the SFML site into the game's source folder in a couple different locations and that didn't work either. I'm not inclined to install the lib without a package manager since removing stuff like that after I'm done with it has always been an inconvenient (if not painful) process.
I'll probably end up playing the binary in windows tomorrow as a matter of convenience - there are SO MANY GAMES TO RATE and it's just easier to play the binaries on win.
Hi cheesepencil, I know how it goes, thanks for trying anyway. The Windows binary works fine under Wine (actually, I cross compiled the Windows binary with Mingw32 on Arch). If Wine acts up with your video card driver, you may try running it with the -w switch, that forces a windowed mode.
Nice. Very simple but well done. Actually I would have liked to eat some of those red fishes. They looked delicious. Especially when running out of energy :D
Good job!
The music and the game atmosphere itself it's so relaxing, and makes this a good game overall ;)
Nice game overall :) Green fish have exact same movespeed which makes them a bit frustrating to chase.. and graphics could be a bit more polished but other than that nice job!
Was nice to see the red fish reacting to being lured into the bigger beings without reading the hints :-)
Also high-five for using a real programming language!
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Compiling on OS X gives:
zsh: no such file or directory: ./configure
g++ -std=c++11 -fpermissive -c main.cpp
In file included from main.cpp:11:
./Game.hpp:12:10: fatal error: 'SFML/Audio.hpp' file not found
#include <SFML/Audio.hpp>
^
1 error generated.
make: *** [main.o] Error 1