Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

Event Links: [ MiniLD 50 | Warmup Weekend | Real World Gatherings | Ludum Deals | Wallpaper ]

Back to Browse Entries

Beneath the Surface Submarines

by Mr Mouse - Jam Entry

My Ludum Dare entry. I was originally hoping to upload it for the main compo but then it broke so I waited for the jam entry. Controls(as they are not in-game in a menu. sorry)are the arrow keys and space bar. [You only get one torpedo at a time so there's no rapid-fire] Also a quick sidenote regarding the graphics, those are SUBMARINES and NOT fish. Submarines. That's why they shoot torpedoes. And those crabs are just large because they want to be I don't know.

Downloads and Links




jomomomo says ...
Apr 29, 2014 @ 6:36pm

Can't play windows games. :-(

Mr Mouse says ...
Apr 29, 2014 @ 7:56pm

I wish I could offer another version but the program only exports to the two formats I've provided :(

Mr Mouse says ...
Apr 29, 2014 @ 8:20pm

by the program I meant the program I made it in

May 5, 2014 @ 3:46am

But I though they were fish...
Nevermind. You can cheat the game by slipping between the lined submarine, and let the game do the rest. You won't crash into another submarines. Also, the shooting bullet are gone when I push the button rapidly. Fix that and your game will be great. Nice game. :)

Mr Mouse says ...
May 5, 2014 @ 8:56pm

dang really? I thought I made the collision boxes large enough to stop one from slipping between them. but yeah I figured out the rapid-fire issues kinda early on and after a while I gave up and that's why I made a note of only having one working torpedo

Blokatt says ...
May 7, 2014 @ 8:26pm

Quite good, but turn off texture interpolation because it looks all blurry.

You must sign in to comment.

IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.


TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]