Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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Minecart Rollercoaster

by Bronaldplo - 48 Hour Compo Entry

This is my first LD game: Minecart Rollercoaster!

To move around in your minecart, use arrow keys
To Jump, use Z
To tip over your minecart, use X

Have fun riding around these abandoned mine shafts and try to ride as long as possible and dodge all the obstacles.

Downloads and Links




gikdew says ...
Apr 29, 2014 @ 9:08am

Nice little game!

Druid says ...
Apr 29, 2014 @ 9:09am

I really like the idea, but this game needs little polish :D (btw, i have little tip for you, turn off antialiasing in your font) Anyway... Nice little game!

Apr 29, 2014 @ 9:18am

Kind of hard to control the jumping. LOVE the pixel art!

Nition says ...
Apr 29, 2014 @ 9:19am

Heh, are you meant to get stuck on the ceiling for a moment if you jump from the top row? A good time anyway.

coquinounet says ...
Apr 29, 2014 @ 9:19am

Nice :)

chipcaramel says ...
Apr 29, 2014 @ 9:22am

Pretty cute game... though I managed to get a game over AND survive hopping to the next cart - was rather cute to push my cart around curiously while the game said it was over. Good game overall. Welcome to LD!

popogames says ...
Apr 29, 2014 @ 9:23am

Nice concept. The big thing I miss is a replay button to instantly jump back in there

elmoGames says ...
Apr 29, 2014 @ 9:31am

The missing restart button really ruins it for me

kyyrma says ...
Apr 29, 2014 @ 10:21am

Congrats on finishing!

At first glance the graphics are really cool, but you might have gone a bit overboard with the stretched pixely style. The camera is also a bit too close to the player, so anticipating jumps is really hard. Kudos on the animation though, I really like how the character tips over the minecart.

Yaru says ...
Apr 29, 2014 @ 10:27am

Please, take the following as constructive criticism, because you have a good idea, but a poor execution, and you could easily improve it with a bit of effort.
The graphics are very good, but the gameplay is boring because there are very few obstacles, I don't like having to close the game to start again, and the game don't ends: there's a point where everything you can do is seeing your cart move in a empty rail, without obstacles of any type, until you close the game.
It gives the impression that you spend a lot of time in the graphics and you forgot that you were doing a game.

Simon@LD says ...
Apr 30, 2014 @ 5:00pm

Congrats on your first LD entry!

finefin says ...
May 1, 2014 @ 2:27pm

awww, too bad there's no mac version. really looks ineresting but I can't play unfortunately...

Newt_ says ...
May 1, 2014 @ 10:02pm

Nice little game. Really great graphics! It could have done with some audio, though...

Blokatt says ...
May 1, 2014 @ 10:10pm

Well, there are some things you should fix...
1) The game likes to throw random error messages at me. That's not a good sign.
2) The font is hard to read - make your own bitmap font or don't use interpolation.
3) Using small resolution for these types of games is not really a good idea because you need to see what's in front of you. Go with 16:9 next time you make a game, trust me.

Anyway, the gameplay seemed quite solid, the graphics were good (especially animations).
You did a pretty well job, it just needs a little polishing and it'll be great.

HybridMind says ...
May 11, 2014 @ 2:15pm

Pretty fun once I figured out how not to kill myself 50 times. The jumping out of the cart mechanic was initially really confusing! Never found a use for the cart tilt move.

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