Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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by kato - Jam Entry

Use arrow keys to move
Space to dig
z to attack enemies

Special thanks to:
Bateria de jogos, for administering the event ludum dare gogogo!
Daniel Nascimento, for sending me a link to a website for creating the music of the game

Downloads and Links




Apr 28, 2014 @ 1:44am

I like!!!!!

Apr 28, 2014 @ 1:44am

Try this:
Make the game for Mobile!!! I see future for this game....

NuSan says ...
Apr 28, 2014 @ 1:58pm

Cool game, a bit hard to survive

kato says ...
Apr 28, 2014 @ 5:30pm

Thanks to all
My idea was to be difficult

bentog says ...
Apr 28, 2014 @ 11:21pm

Very difficult, indeed! The gameplay is simple, but the strategy to survive is not!

conno1234 says ...
May 1, 2014 @ 2:59pm

I was surprised at how long I ended up playing this game. It was very fun! Keep up the great work! ;)

SzRaPnEL says ...
May 1, 2014 @ 3:28pm

Doing full circle makes all enemies one but 1 hit 1 death :D
Spoiler solution:
Going farest corner, w8 for enemies to come, run to other corner and open :)
I like it!

EpiphanyG says ...
May 1, 2014 @ 3:39pm

Cute game! :)

I liked the graphics and the music was great. Where did you go to create the music?

byExclusive says ...
May 1, 2014 @ 3:41pm


Ragzouken says ...
May 1, 2014 @ 4:51pm

seemed like hammering the attack key made it impossible to die. really like the sprites :D

allinlabs says ...
May 1, 2014 @ 7:16pm

Little word of advise: don't use installers for your game, usually people don't like them and prefer zip file (but I've no idea if it's even possible with Gamemaker?).
That being said, nice little game, would definitively see that on mobile. Good work!

Andy Gainey says ...
May 1, 2014 @ 7:24pm

I couldn't really figure anything out regarding combat. Who was attacking me and when, or how to strategically attack back. I ended up just pressing z repeatedly since that seemed to attack in all directions (despite what the animation suggested), sticking a few presses of space in there every now and then to dig. That seemed to work most of the time, but sometimes I'd end up taking damage from someone and I couldn't tell who or why, or what to do about it.

dertom says ...
May 1, 2014 @ 7:26pm

I think I crushed my Space-Key :D Nice Job!

kato says ...
May 1, 2014 @ 7:28pm

Sorry, can not remember the site name, but is a site that creates songs randomly, and put the version and just click and play
Thanks to all

iiechapman says ...
May 1, 2014 @ 7:45pm

Very Difficult game, nifty idea to Dig n' Survive!

Gaspard_ says ...
May 1, 2014 @ 7:53pm

Had a hard time at first, but eventually managed it.
Repeatedly mashing space instead of holding space was not obvious for me.
That being said, it's pretty good.

td1801 says ...
May 1, 2014 @ 7:55pm

It's very fun ! But my hand hurt :'(
Nice job !

stenol says ...
May 1, 2014 @ 8:11pm

Pretty fine game. Gratz :)

reheated says ...
May 1, 2014 @ 8:22pm

Nice art, and quite fun! But sore hand yeah.

rojo says ...
May 1, 2014 @ 8:33pm

Not bad. Digging stuff up was pretty satisfying. I would say a potential improvement would be to adjust the pacing of the enemies while adding a cooldown to your attack so there's a little more strategy there other than spamming the attack button.

Dualhammers says ...
May 1, 2014 @ 8:55pm

I spent most of the game simply spamming the space-bar to kill enemies. I understand this is the primary challenge of the game but it was not one of skill, merely dexterity. This game would destroy phone screens on mobile.

It would be nice to see this game expanded with some kind of strategic elements. Not being able to pass over holes, for example, could provide some depth to the experience.

sP0CkEr2 says ...
May 2, 2014 @ 4:30am

nice keyboard bashing game there. it was pretty good and I thought it fit the theme - pretty hard too - good job

Fritzendugan says ...
May 2, 2014 @ 5:30am

Basically just mashed space and Z over and over again until my fingers bled. It was kind of exciting/fun at first in that "yeah! button mashing!" sense, but the novelty rapidly expired and quickly grew tiresome. Needed some kind of variation in the attacks/enemies. Maybe bombs and the like. And varied enemy spawns, they just kind of kept flowing in an endless slaughter, which in turn kept me mashing buttons.

could probably be modified into a decently fun mobile game.

Nonetheless, kudos to you for making a game this past weekend and seeing it to completion, not everyone always makes it through, and most people don't even try.

Delca says ...
May 11, 2014 @ 4:58pm

A really neat game, although my left hand hurt a little after playing it :S
At first, I did not understand that you need to press Space repeatedly to dig up a square, mostly because the progress bar was hard to spot.
That being said, both graphics and audio are awesome. Good job!

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