Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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Unblocker Man

by Rzial - Jam Entry

The city is in danger. The pipes are failing.
You must repair your pipes while fighting mutants.

- When you die and when you win, reload the page to continue playing.

Downloads and Links




ghostmaple says ...
Apr 29, 2014 @ 5:52am

Wacky. I like the hand-drawn look and solid colors. Couldn't quite get the hang of navigating using the map.

vigrid says ...
Apr 29, 2014 @ 10:43pm

I like your art style and how you used the theme - simple and a fun game, although I couldn't hear any sounds and the game could really use some.

DavidErosa says ...
May 1, 2014 @ 9:55pm

Nice use of the theme and great graphics. Way too many pipes to fix IMHO...

JoshRespawns says ...
May 3, 2014 @ 9:22am

Great Game!

ElStevo says ...
May 3, 2014 @ 3:39pm

Good game! I like the art style ! I would have like a little more spark and graphics effects on combat :) Good job !

Ragzouken says ...
May 7, 2014 @ 11:01am

The map didn't seem to link with the placement of doors very well, but I really liked the graphics and it was a lot of fun!

jaxonf92 says ...
May 7, 2014 @ 11:02am

I love the art style. Great game and lots of fun

kristof says ...
May 7, 2014 @ 11:04am

Very nice art style. It took me some time to notice, that you not only can enter doors, but also go the opposite direction. Some indicating arrows could help.

May 11, 2014 @ 10:16am

Good Game. I missed some sounds & the minimap is very strange to understand. Anyway i like the concept, good job guys :)

Rzial says ...
May 12, 2014 @ 6:37pm

Thank you all for your comments! This is my first Jam and I'm amazed with the high response of our game.

We put the link to the post-ludum version in our entry.

TeamFlare says ...
May 13, 2014 @ 6:31pm

Cool game! I really enjoyed playing it. The graphics are pretty cool.

Jiddo says ...
May 19, 2014 @ 7:32pm

Awesome graphics, animations and a cool idea! However, the combat didn't really feel fluent enough. I often ended up with enemies walking/spawning too close and making me not able to hit them.

Also, the added sound effects in the post-LD version were a nice addition.

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