Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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by thebmxeur - 48 Hour Compo Entry

Lacks a lot of things.
Left / Right arrow to move.
Up arrow to jump.
Space bar to flip.

Downloads and Links




Jonochrome says ...
Apr 28, 2014 @ 4:09am

I really wish the box above the surface didn't disappear when you switch to the bottom controls D:

Apr 28, 2014 @ 12:42pm

Good mood, great innovation and fun to play!

Liens says ...
Apr 28, 2014 @ 12:49pm

Interesting concept, was a little hard to figure out what was going on with the swapping though.

mikedirl says ...
Apr 28, 2014 @ 12:52pm

Great game idea, it takes a while to get accustomed to the switching behavior bet its good fun.

tayl1r says ...
Apr 28, 2014 @ 12:52pm

Pretty tricky!

Apr 28, 2014 @ 1:24pm

Pretty cool!
The swapping can be really disorienting though.
And when the "bottom" block has to go "high" (near the bottom of the screen), the wiggling can become a bit obnoxious.
But this is an original concept, really fun and quite challenging! :)

blockbot says ...
Apr 28, 2014 @ 1:29pm

This is a really cool concept that you should definitely expand on.

Thijsku says ...
Apr 28, 2014 @ 1:38pm

Nice game! In the beginning, I found it a little bit difficult to get the hang of the controls, but this improved as I played the game. I like the concept and I think it's a quite original one! Good job.

Greg Power says ...
Apr 28, 2014 @ 1:42pm

Tough to get the hang of, but I like that - it's rewarding. Cool concept and cool reflection effect.

zorfmorf says ...
Apr 28, 2014 @ 1:43pm

It took me reeeeeally long to finish this one, lot of swearing included. In fact, I'm so happy about it, that I provide proof

Really solid gameplay with just the right difficult curve.

You should create a post-ld version with sound, updated graphics and more levels!

dusho says ...
Apr 28, 2014 @ 1:49pm

brilliant idea, gets frustrating after some unsuccessful switch jumps.. spacebar smasher

thebmxeur says ...
Apr 28, 2014 @ 2:36pm

Thank you for the comments.

tinykidtoo says ...
Apr 28, 2014 @ 9:20pm

This is such a cool platformer.

Ellian says ...
Apr 28, 2014 @ 9:22pm

Wish you'd had gone a bit further with this (graphics, audio), because the concept is very solid.

Apr 28, 2014 @ 9:24pm

I actually bookmarked this to come back and play a bit more later. This is a fun little mind-bender.

Mekuri says ...
Apr 28, 2014 @ 9:24pm

An awesome idea!! I really loved it- The learning curve is a bit steep, as it gets hard rather quickly.. Or maybe I'm just getting too old and slow :P - Very impressed about the idea! Good job!

javierecf says ...
Apr 28, 2014 @ 9:33pm

Very interesting game, it has good puzzles.

sometimes you can get a bit stuck to the side of wall while switching places.

MetanoKid says ...
Apr 29, 2014 @ 11:36pm

Nice gameplay! It's hard to coordinate moving and changing to the reflection, but once you get it you start to enjoy it. It even made me smile when I started failing continously :)
Some slow-paced music would fit perfectly. Reflection effect is awesome!

Apr 30, 2014 @ 12:35am

pretty cool game. I like the water effects.

indigofiz says ...
Apr 30, 2014 @ 12:43am

Very nice execution of the concept, I wish the learning curve was a little bit lower though, it gets hard before I'm accustomed to the mechanics. But great job!

rylgh says ...
Apr 30, 2014 @ 6:37am

very neat mechanic, and cool rippling effect

Menesetsu says ...
Apr 30, 2014 @ 9:06pm

Well done! Add some story and you'll able to beat "Thomas Was Alone". ;)

Covenant says ...
May 1, 2014 @ 1:10pm

The controls could be tigher, but it was a nice game! Good job!

conno1234 says ...
May 1, 2014 @ 1:12pm

Cool concept! I really liked the lower half's resonating display.

mrbungle says ...
May 1, 2014 @ 9:52pm

The switch jumping is a great mechanic, feels good when you first work what's going on. Definitely think this idea has potential.

soy_yuma says ...
May 1, 2014 @ 9:56pm

It's a nice idea. I had some problems with the controls.

mjau says ...
May 1, 2014 @ 10:12pm

The controls (switching in particular) felt a little imprecise and unresponsive at times, but i think that was actually mostly because of the lack of a "shadow" in the top half. It's more difficult to tell where you are without that, and there's no feedback to tell you if you tried to switch into a wall. Some audio would've helped there =). The first ring was by far the hardest because of that, i think.

joe40001 says ...
May 7, 2014 @ 4:47am

This game is great evidence how a good programmer/level designer can make a really fun game without flashy art/sound. Really good stuff, exactly the right amount of challenge, exactly the right amount of tricks. Very clever/fun game. Well done.

conormn says ...
May 7, 2014 @ 11:19pm

WOW, this really messed with my head. Would love to play a super flushed out version of this. Really great job :)

meszka says ...
May 8, 2014 @ 10:41pm

Great mechanic, and some nice tricky platform-placements. I found the "jumping through walls" parts a bit too frustrating though. I'm guessing some audio-visual feedback on the switch action could help. With a little polish this will be an awesome game!

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