Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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Bubble Cannon

by Acuity - 48 Hour Compo Entry

This game is about a ship armed with a bubble cannon trying to collect artifacts.

Hold Z to charge your bubble cannon, and release to shoot!
Left and Right to move your ship.

Much of my time was spent learning how to use flash and learning how the APIs in flashpunk worked. Music was written in 1.5 hours or so in FL Studio 10, from around 3-4 pm PST today. Sfx was done in around an hour after that.

Edit: I forgot to include a link to sourcecode.

Also, music uploaded to my SoundCloud:

Downloads and Links




PapyGaragos says ...
Apr 28, 2014 @ 10:58am

You have a solid mechanic here, I kept playing for a while despite the lack of metrics or any real goal. Good job!

Candyhandy says ...
Apr 29, 2014 @ 6:33am

Nice mechanics, but a little too slow.

muramasa says ...
Apr 29, 2014 @ 6:34am

There is no end/losing condition, not even score. But it's pretty addicting, I have to say.

john_conder9 says ...
Apr 29, 2014 @ 6:37am

This is a really simple entry - but despite that I played it for quite a lot longer than I thought I would. The mechanic is just brilliant, possibly the funnest mechanic I have ever seen in an LD submission. Really solid job here! Now, just make it into a game and I would be thrilled to play it :D

Acuity says ...
Apr 29, 2014 @ 4:37pm

Thanks for the feedback! I haven't learned how to make menus or a separate screen yet, so I didn't put in a win/lose condition...

I'll work on making my future games much more game-like! :D

ActionRemix says ...
Apr 29, 2014 @ 10:33pm

Is there a goal?

dusho says ...
Apr 29, 2014 @ 10:34pm

interesting gameplay mechanics, quite fun
really loud music, missing some obstacles, score, something..

oranebeast says ...
May 2, 2014 @ 6:35am

Fun but, It just didn't seem compleeted

petey123567 says ...
May 2, 2014 @ 6:37am

A solid star - get some hazards in there and there will be real tension!

Lancelot Gao says ...
May 2, 2014 @ 7:09am

Find the control is hard to master, but the game mechanics is fun!

Fox_in_sox says ...
May 2, 2014 @ 7:18am

Suprisingly fun! You have an entertaining mechanic her, but the game could use better graphics and a possibility to win or fail. I hope you will work on a post-portem vesrion.:)

petrih says ...
May 2, 2014 @ 7:36am

Great music!

Pitzik4 says ...
May 4, 2014 @ 1:31am

There is no way any other games have been submitted this LD with music this good. And the charging sound actually harmonizes with it. I would rate this 10/5 in Audio if I could.
Game-wise, it's unremarkable, but addicting. But, man, I'm going to go download the music from SoundCloud! How can this even be Ludum Dare music?

Acuity says ...
May 4, 2014 @ 6:22am

Thanks for the comments and feedback! For another entry with awesome music, check out Ripple Runner by DDRKirby(ISQ)!

ThingoStudios says ...
May 4, 2014 @ 3:56pm

The lack of actual goals hurts this game a little bit, but the sheer fun of the gameplay and the brilliant music bring this up.

Bubbles bounce off of bubbles with other stuff in them, but I think it would be more interesting if the bubbles bounced off of each other even when they're empty.

May 6, 2014 @ 4:29pm

Nice music!

matt_j says ...
May 7, 2014 @ 8:35pm

Nice music and sound. Game needs some work, though.

woodenrabbit says ...
May 16, 2014 @ 3:48am

What a cool game mechanic for the bubble cannon. Its really fun, feels like a real life toy but in video game form.

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