Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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Ambassador to the Deep

by misterwalter - Jam Entry

Run jump, jump again, and jump a third time as you try and fail to survive the onslaught from below! Your enemies will fall instantly with the right attack, but so will you.

CONTROLS: Move around with WASD or the arrow keys, and slash your sword with the Left mouse.

The game can be beaten in less than a minute, if you are fast enough.
Since people have mentioned it, I'll note that I actually tried to make the game longer, but it lost a lot of urgency, and deaths became a lot more frustrating. Health was actually going to be added in the original design, but I started off with 1hp to make sure the character died correctly, and other things were bigger problems. Oh well, it's a jam. 8)

All content was made by me, either with GameMaker, or sfxr, with the exception of the music. The music was made by HalcyonicFalconX for Epic Battle Fantasy 3, and is public domain.

Downloads and Links




Armanky says ...
Apr 29, 2014 @ 9:56pm

Really cool game! Pretty unforgiving killing the player in one hit. The sword swinging also becomes problematic when you hit the border and the camera stops moving, but I don't suppose there's a way to prevent it. Great concept!

kibertoad says ...
May 4, 2014 @ 8:20pm

Loved the music and both the ice monsters and ice itself. Otherwise this needs more game.

Penguincat says ...
May 4, 2014 @ 9:26pm

I agree with Armanky that the one-hit-death is a bit harsh. Letting the player take a few hits would've made it more enjoyable, but it was still fun. Nice choice of music.

ZYXer says ...
May 10, 2014 @ 10:38pm

Yay! I beat the game. Took me quite a lot of tries.

Hard but beatable game. The controls and the difficulty feel quite polished. Well done!

CeriseGhost says ...
May 11, 2014 @ 3:05am

This was a really cool game!

lasagnegames says ...
May 12, 2014 @ 9:34am

Nice music, controls are a bit ankward

Junber says ...
May 12, 2014 @ 12:40pm

Really fun game. Only the first enemys are a bit hard to recognize due to their dark color.

tuxxilla says ...
May 12, 2014 @ 7:34pm

I really tried hard to beat this game but didn't manage to kill the "whatever-came-from-beneath"...

Anyways... I really enjoyed my trials. Great game :)

Jason Lay says ...
May 13, 2014 @ 7:11pm

I kept dying! Pretty great concept though. I really liked the aesthetic and the audio you had going on here.

v3games says ...
May 14, 2014 @ 12:24am

Love the graphics style. The game itself was pretty hard and I wished I had some measure of progress to ward off the frustration when I died. Cool game though, good work.

mystakin says ...
May 14, 2014 @ 12:50am

Simple but with enough enemy variance to remain interesting. Not a bad look, either, even with the simple graphics.

ChuiGum says ...
May 14, 2014 @ 6:02am

Love the innovation! Very fun!

kunzbe says ...
May 14, 2014 @ 9:12pm

Difficult but fun nonetheless

aeveis says ...
May 19, 2014 @ 7:10am

the slash is nice though I would often click outside the screen by accident.Movement was also pretty good though sometimes I would get stuck under the ice.

Andy Gainey says ...
May 19, 2014 @ 8:24pm

Very difficult action. Not necessarily a bad thing, but not my cup of tea. For what it's worth, I think the tentacle eye stalk killing me with a laser was when I said, "Nope, I'm done." It was a cool effect, but pushed me over my limit of what I felt like handling.

When the game started, I thought I was just on the main menu, trying to figure out how the game started. I did like that the main menu was "live", during that time when I thought it was just a menu. :-)

The music restarting jarringly when the level restarted was noticeable.

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