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Works best in Chrome because of JS engine speed, and obviously much better in Dartium if you happen to have it at hand.
Update: It seems the conversion from Dart to JS has hit the speed hard. I think a measure of it might be rendering related due to all the transparency. I'll see what tweaks I can do.
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Take control of a bacterium just under the skin of a very sick human. Multiply and mutate your way to total system collapse!
If you can grow yourself a weapon, killing white blood cells is a great source of DNA, but be careful - killing them increases the immune response!
Starts slow and easy but gets much, much harder and more hectic as you progress. Consider searching for more plasmids instead of immediately levelling up.
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Requires a WebGL capable browser (which is pretty much everything these days? Safari might need dev tools turning on.) You might also need to refresh the browser once if stuff doesn't load properly.
Written in Dart - the JS version is not thoroughly tested. One obvious issue is the Mitosis button DNA icon being missing for some reason.
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Made by a team of four - with me programming, another doing art assets, and the other two providing concepts, writing and the title card.
Downloads and Links
Ratings
#120 | Graphics(Jam) | 4.11 |
#122 | Innovation(Jam) | 3.61 |
#123 | Theme(Jam) | 3.67 |
#363 | Overall(Jam) | 3.22 |
#438 | Fun(Jam) | 2.89 |
#2022 | Coolness | 20% |
Comments
It didn't works with FireFox. I have a problem with the sprites and textures. I have only black cubes. So sad! This game looks promising ++
Yeah, it was slower than I hoped when transitioning from Dart to Javascript :(
The black boxes are, I think, the images failing to load in time for the start of the scripts. I've been trying to work out how to make sure it happens at the end, but dart isn't as helpful with that as JS.
Worked fine on Firefox, it was very smooth.
I think the gameplay is too slow, but it works for simulating the blood fluids.
It'd be helpful to now which direction the bacteria is facing right now, with maybe a mark or something.
My mother loved this game - to her it was educative and she said you seem to know a lot about this subject.
this really looked fun. I was only able to play a few minutes and then it got very slow. too bad. top marks for graphics and innovation
really nice concept! the graphics look really good. im firefox+xubuntu. it was definitely too slow like there was too much going on in the update loop or something. bring on the edutainment!
very fun game. would have been even better with more fluid control and sound.
Nice Dart game :D
It's a shame that the compiler made it less playable.
The graphics, mood, and theme are all incredibly promising, but the control of it, and the objectives could be greatly improved. Overall, good work :D
Very interesting concept. The controls were beating me at first but I think is a question of time to get used to it
It's written in HTML and Dart - due to that and the DOM security policies of most browsers, offline would be impossible without wrapping it with server software of some kind.
Very cool. I liked the SCIENCE FACTS that popped up on the pause / upgrade screen. Glad to see Dart's making its way around the gamejam - did you use Box2D for physics, or implement your own collision handling?
The game looks so fun to spend time with, but it's to slow to move :( It looks so pretty too! Remind me of Fl0w from That Game Company, but with more stuff to do. Awesome idea!
baldwinthree, the physics were my own, but there's significant problems with it, carefully masked by using the best cases - at one point the vesicles could collide with each other, but they ended up flying off at lightspeed!
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To everyone else, sorry for the slowness... the dart VM really is so much faster than JS that though I was expecting some slowdown, I wasn't expecting it to be *THIS* bad. I'll be making a couple of tweaks tomorrow to fix the nasty difficulty curve and try to speed it up.
While I appreciate the effort that clearly went into it, the game needed some playtesting, to win would take a crazy amount of time (I really try to beat every game I review, but this game took me like 40 minutes to get to level 4) and it was very laggy.
I'm not putting down your game, because you did the hard part really well, unfortunately the little things like lag and balance hurt the gameplay experience too much. Keep at it though, you clearly have talent.
Nice idea and game, but even in Dartium it started lagging after a while (got to level 4). Would have been nice if it was a bit more fast paced.
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Hey :) This game looks very promising, but I am not able to actually play it, because nothing happens when I press the begin button.