Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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by RensGroothuijsen - Jam Entry

The game in one sentence
Excavate and plant a tree by launching dwarves at whatever stands in your way.

A long time ago, a great disaster struck and the world was destroyed. No one knows exactly how long ago, because most surface-dwellers did not survive. The earth turned into a barren wasteland, leaving nothing but fire and ash in many places. The dwarves, their existence unknown to the world, lived in relative safety far beneath the earth, and so they survived. Now, they plan to restore the world's vegetation byplanting their trees on the surface. However, their trees and machinery are too large to bring through the narrows pathways to the surface. Lacking better projectiles, they decided to use themselves instead, which is possible since they're very tough people. This way, they would create a hole to the surface at certain weak spots, use balloons to lift the tree upwards, and drop it in a fertile spot by popping the balloons. Since their arms are too short to fling each other, however, they have decided to recruit the help of a young man with longer arms, who will fling them instead. Unfortunately, bringing the tree to the surface isn't the only problem they face. There are goblins beneath the surface who want the wood of the trees, and will come to chop it down.

Technical notes
----- Unity has packed the entire game into an exe file, so if you just click that you should be good to go. I've tested the game at 1280*768, and stuff looked fairly good, but if you run into any problems I'll be glad to hear it. Until next time!

Update history
- Version 2: Included data folder so that game starts properly
- Version 3: Addressed a collision bug where game would potentially become unwinnable. Comment below if problem persists.

Downloads and Links




chipcaramel says ...
Apr 29, 2014 @ 9:38am

Just a heads up: [There should be 'Regrowth_Data'
folder next to the executable] happens, can't run the game. I believe you may be able to patch and fix it post-deadline. Good luck in the future!

Apr 29, 2014 @ 1:58pm

Thanks for the warning, apparently I was supposed to include the data folder with the exe. Updated the link now.

Solifuge says ...
Apr 30, 2014 @ 8:16am

Hi, this is Vector from the Victory Garden team! (posting under Solifuge's account)

This is a cute idea! The controls and general goals reminded me of a really neat cannon game I used to play, so good job there. However, there was a pretty bad bug--I started on an underground level, and even after clearing all of the blocks, the tree didn't gain enough air for it to take off. It just kind of slid sideways and intersected the unbreakable portion of the ceiling, and stayed there.

Apr 30, 2014 @ 1:37pm

Most remarkable. I know what bug you're talking about (I've had it happen before) but I must've playtested it a dozen times before uploading. In the future, I'll have to introduce additional bug handling.

chagroo says ...
Apr 30, 2014 @ 5:37pm

Too bad there is only one level in it, otherwise it could have been a pretty promising game. Also I had to quit the game with ALT+F4 (would be nice if you had a menu which you could use to quit with). Other than that it seems like a fun idea. I also like the fact you implemented 3D and physics.

JimmyBoh says ...
May 9, 2014 @ 6:08pm

This is a great start, although definitely has some bugs in that can be polished with more time. The controls are a little hard to get used to, but overall very nice job!

Tosic says ...
May 9, 2014 @ 7:02pm

Cool story bro, wanna check out my game (click on my name :D)

elefantopia says ...
May 10, 2014 @ 12:41am

Interesting story with cute music. The controls were a bit hard.

Rock48 says ...
May 16, 2014 @ 11:45am

No web player version?

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