Event Links: [ MiniLD 50 | Warmup Weekend | Real World Gatherings | Ludum Deals | Wallpaper ]
A child's fear lies beneath the surface, in the darkness, under his bed, where horrible creatures haunt him.
Help little Teo facing the scary monsters which dwell under his bed.
HOLD ARROW KEYS to bust monsters when they're approaching, be quick or they'll grasp the little one.
Turn on your sound or wear your headset.
Downloads and Links
Ratings
![]() | Coolness | 100% |
#254 | Humor(Jam) | 2.86 |
#256 | Graphics(Jam) | 3.67 |
#329 | Theme(Jam) | 3.25 |
#465 | Mood(Jam) | 2.90 |
#486 | Audio(Jam) | 2.75 |
#553 | Innovation(Jam) | 2.62 |
#580 | Overall(Jam) | 2.84 |
#583 | Fun(Jam) | 2.55 |
Comments
Was fun, though I was there was a better difficulty curve.
I liked the concept and the art, however the gameplay is pretty weak. I also think it was unnecessary the blood at the end.
Nice game. I got to around 400 before deciding it wasn't getting hard enough fast enough, but I am definitely a fan of these simple diversions compared to some of the more complex jam games. My strategy was to always be looking a direction, even if there were no monsters present, because I figured I always had a 25% chance the next one to appear would be in that slot. Nice job.
Pretty easy to understand, looks cute but can get a bit old after a while, very nice overall.
Good illustrations, but would have benefitted from more animation. The monsters could have slowly slid out from under the bed instead of fading in. Sudden blood spatter and scream was kind of unsettling in a not so fun way (my ears hurt). Very cute interpretation of the theme though, more polish and it could be a great little game.
my sound was turned up a little loud. Was simple and well done
Haha really liked the ending. Would have liked a bit more variety but definitely a fun game!
Cute graphics and then... I died lol! Great ambience music and sound fx.
The voice overs are really fun. Maybe you could escalate the difficulty by having multiple beds going at the same time?
I like the idea, but there is to much blood and the gameplay could be improved.
Soo nice looking.
And fun with so many games focusing on kids.
Good going and keep doing what you do!
Very nice concept, music and art, but a little rough difficulty scale and simple gameplay.
Simple game. Did get repetitive rather fast. Played until I had a score of around 250 or so. Nice sound effects and good graphics.
Gameplay is a bit too simple , if you could add some deepness into it that would be great
Loved the art style! The gameplay got a bit tedious, though. Maybe make it harder?
Gameplay is a bit too simple , if you could add some deepness into it that would be great
cute characters! but i also think that blood is unnecessary at all.
Nice little game, if a bit repetitive. I did notice that if i hit the keys too fast in succession, the kid would go back to his neutral position and not go look at the edge i wanted him to.
I liked the concept and the art but the gameplay is soo easy that is not a challenge at all.
Busting monsters is pretty easy but very fun. Very good audio quality, and a super creative idea. Great job!
Nice use of the theme! It probably would've been a bit nicer looking if it was zoomed in a little. Most of the screen was just an empty room.
Nice characters and it's a great interpretation of the theme. Damn that scream when you die is spooky!!
liked the concept. I had a difficult time loading the game data. maybe the server bandwidth is problematic, idk.
You must sign in to comment.
IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.
MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE
TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.
NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.
PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.
MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.
MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.
Easy to understand and play. Would of liked to have different levels instead of increasing difficulty. But its fun regardless! Good job!