Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

Event Links: [ MiniLD 50 | Warmup Weekend | Real World Gatherings | Ludum Deals | Wallpaper ]

Back to Browse Entries

Enester, an unexpected Journey

by sroelandt - 48 Hour Compo Entry

You are Enester and you need to go to the surface !

How play:
Download the game, extract it and double-clic on "Enester_launcher.jar"
If you have a problem to launch the game, please check if you have the last version of Java.

Tools used:
FL studio 11
Eclipse - Java with the libraries: SLICK and LWJGL

Special Thanks:
Ludum dare staffs
Ibrahym Omrane

Created by:
Sebastien Roelandt

Downloads and Links




SenorDiablo says ...
Apr 28, 2014 @ 5:41pm

Hey When I go to the download link its just an uploader website? is the link on that page somewhere? sorry:C

TheMorfeus says ...
Apr 28, 2014 @ 7:12pm

I suggest you move the game to another hosting, as it is a pain in the butt to find the download link for someone that's not french :P

sroelandt says ...
Apr 29, 2014 @ 4:57pm

Plop, sorry... The problem is fixed, normally you have a direct link to download the game ;)

Ludipe says ...
Apr 29, 2014 @ 7:14pm

I really liked the game, challenging platformers are always welcome. But if I were you I would hide the timer, you had some pretty funny text but the timer was making me nervous and I just tried to complete everything really fast, not really paying attention to the rest.

Jyrkface says ...
Apr 30, 2014 @ 12:01am

Great game! Lovely pixel art :)

Karmalis says ...
Apr 30, 2014 @ 6:12pm

Playing a bald slightly overweight man running around in a cave - how else could it not be good? It's great, I'm loving this :D And his comments are really well thought through. Very nice job ;)

MunkeeBacon says ...
May 1, 2014 @ 12:54am

The pixel art was well done and the game played decently. Fits the theme pretty well.

AugustSnow says ...
May 1, 2014 @ 4:29am

Really cute Game! Loved the character's comments.

May 1, 2014 @ 12:09pm

Nice game. Very well put together. Not as hard as it could have been but I liked it :)

f7f5 says ...
May 1, 2014 @ 12:31pm

Any chance of a Linux version?

tomvert says ...
May 1, 2014 @ 12:39pm

Wow I made it to the outside with 22 deaths... Nice die n' retry platformer with good graphics, the collision box was maybe to big, sometimes it felt unfair. Great job !

YSelf Tool says ...
May 1, 2014 @ 1:04pm

Fun! And there texts are good, just some (death messages ;) ) repeating. But (especially at the beginning) the player is running too fast to read all of them.

marccspro says ...
May 4, 2014 @ 4:38pm

Very nice game !

ndebruyn says ...
May 10, 2014 @ 8:44pm

Well done with this little platformer.

klianc09 says ...
May 12, 2014 @ 5:56pm

The platforming was pretty standard, but the controls felt pretty tight, which is good. I wish the texts would stay a little longer, as I wasn't always able to read everything. The music was... strange... maybe a bit variaton could help.

joe40001 says ...
May 14, 2014 @ 10:03pm

I liked it a lot, good humor. One thing was that I played it twice and the second time I didn't die at all and my score was like 278k, and I feel like my score was higher the first time when I died 13 times. Maybe I'm wrong about that though...

sroelandt says ...
May 16, 2014 @ 2:46pm

Thanks for all of your comments, really positive and helpful. Joe40001 : The score change with a number of deaths, but not radicaly because I think that it's the time the most important. That's why your score haven't change radicaly ;)

You must sign in to comment.

IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.


TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]