Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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Water Beneath Mars

by Crawler Studios - 48 Hour Compo Entry

Gameplay video:

A comet carrying ice has crashed into Mars. Its impact was so great, it made a hold beneath the red planets surface! Ice crystals were scattered across the crater. Here is the catch: some rocks did not surface, but instead hollowed out into caves and tunnels. Most ice crystals can be found in these caves and tunnels. A solar powered, laser-equipped robot, Explorer 29 has been sent to Mars, and must melt the ice crystals and collect at least 1L (1000mL) of water that is on mars for testing to see if liquid water can 'survive' on Mars. HOW TO PLAY: - W and S to move back and forth. - A and D to rotate left and right. - Left Click to shoot a laser. - Laser beams melt ice crystals. - Ice crystals drop water when melted. - Each water drop is worth 1mL. - To win, you must collect over 1L of water. (101mL or over) - Your battery recharges outside of caves and tunnels, but drains in and under them. - If your battery reaches 0%, you lose. CREDITS: Made by Crawler Games Powered by Unity Created with Blender and GIMP Programmed in Boo. *The Game contains only my content and was all made in 48 hours* Rate and comment. What did you think? Thanks for playing my first LD48 game. *EDIT* okay, I messed up the score. It was suppose to be 100mL per crystal. Sorry!! I also messed up on the description too. (changed it) *Fixes* - How many milliliters in a liter fix (each crystal is not worth 10mL, not 1) - Player heals faster [Note that the only fixes were bugs and typos, and I did not add/change any features, or graphics in the game]

Downloads and Links




conormn says ...
Apr 28, 2014 @ 3:48am

Very trippy. Loved the music!

jsmars says ...
Apr 28, 2014 @ 11:14am

Nicely built world and overall game! Impressive with such a 3d world, would be fun with some jump and platform mechanics. FOV of camera is a bit extreme. Seems a bit impossible and tedious to collect 1000 items tho :)

TowelKing says ...
Apr 28, 2014 @ 10:23pm

i liked the fisheye camera. The music and ambiance of the drew me in and made it enjoyable looking for those water crystals.

alvivar says ...
Apr 28, 2014 @ 10:25pm

BOO rules!

davidc02 says ...
Apr 28, 2014 @ 10:35pm

Mars is awesome. Nice submission.

blockbot says ...
Apr 28, 2014 @ 10:41pm

Strangely addicting and satisfying.

tschery says ...
Apr 28, 2014 @ 10:42pm

pretty inovative =D I felt quite lonely while playing this, but I guess this is how a landrover feels when beeing on a mission

NathanBrower says ...
Apr 28, 2014 @ 11:58pm

Good job! I liked the music and overall gameplay. My only critique would be that your battery should recharge faster. I found myself just sitting and waiting outside a cave for a while until I felt it was OK to venture in. Also the FOV was a tad excessive in my opinion.

Also props to you for coding this in Boo ;)

Jonochrome says ...
Apr 29, 2014 @ 1:04am

Just moving in one direction watching the scenery is oddly satisfying. Can't explain it.

Apr 29, 2014 @ 1:38am

Interesting theme and I had fun playing the game. Nice 3d work. The font went well with the theme but it was super hard to read in the instructions page.

BUNN1E5 says ...
Apr 29, 2014 @ 6:30am

The game was really good! I loved the Fov effect on the camera and i liked the solar panel idea.

Apr 29, 2014 @ 4:39pm

The camera perspective is cool. The environment is well done as well. Great job!

joe40001 says ...
Apr 30, 2014 @ 4:04am

Sorry to be this guy but your description says: "To win, you must collect over 1L of water. (101mL or over)"

1L is 1000mL, not 100

MintArcade says ...
Apr 30, 2014 @ 2:30pm

Nice mechanics and satisfying gameplay, nice submission.

drnick says ...
May 1, 2014 @ 12:40am

Quite interesting interpretation, this LD gave us many space games, including my own.

ZYXer says ...
May 6, 2014 @ 1:07pm

Wow, quite impressive! I love it when you have to explore a world, even in a small game.

The map repeats itself a bit too much though, it would be more challenging if there were more obstacles and more complex caves/tunnels. The batteries could also recharge faster, just sitting around waiting for them to recharge is boring.

But overall well done!

Seme says ...
May 17, 2014 @ 8:29pm

Music greated nice mood. Controls were nicely responsive. Nice game overall! Good job

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