Sailby DrPrettyPatty - 48 Hour Compo Entry
NOTE: If the start button doesn't work in the web player, refresh and hit 'always run on this site' then refresh again. This should fix it for any game that uses the Unity Web Player (in Chrome anyway)
Sail the sea, discover underwater treasures, and befriend a squid! Gather all six treasures to see a special ending :D
WSAD: Sail boat
Left Mouse: Drag fishing net
Right Mouse: Use hook
Space: Use spyglass
Hint: If you can't figure out how to get fish, the squid dialogues "Bird like fish" and "Left click might help" are important to keep in mind ;) Also, the hitbox for where the hook detects treasure is actually on the front of the boat, not the side.
I used Unity3D, Blender for modeling, Gimp for texturing, SFXR for the sound effects, and the fantastic music generator by Per (thank you!!) which can be found here: http://www.ludumdare.com/compo/2013/02/19/procedural-music-generator/
Twitter: @RealZakReynolds (I was pretty inactive until recently, but I'll be tweeting more game stuff on there now!)
Postmortem (my site): http://www.zakjr.com/blog/?p=97
Postmortem (LD.com): http://www.ludumdare.com/compo/2014/05/03/sail-postmortem/
Beginner's Blender and Unity Tutorial Series: http://www.zakjr.com/blog/?p=25
EDIT: Gah, of course the one bug I found minutes after the submission period happened to be game breaking. Reuploaded and it's all good now :)
EDIT2: Uploaded a new Web.html file which disables the annoying popup menu in the web player when you right click
EDIT3: Uploaded new standalone versions to fix the GUI popping up too early during the end scene (counting it as a 'typo' bug, I forgot to click "Save and Close" in Scaffolding). I'm leaving in all the other GUI bugs though, out of fairness.
Downloads and Links
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