Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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The Underground Millionaire

by Neonian - 48 Hour Compo Entry

Get out of the cave alive picking up expensive coins and slaying monsters along the way, but be careful, you have limited ammo :)
The game is written in java, but could not get it to work in browser. Have fun !

Downloads and Links




PaperBlurt says ...
Apr 28, 2014 @ 3:58pm

Such weird graphics, but fun!

myachin says ...
Apr 28, 2014 @ 4:28pm

i did it
683 coins

thanx for game
i like enemies and hero style

pichifino says ...
Apr 30, 2014 @ 12:53am

I really like it

LandoSystems says ...
Apr 30, 2014 @ 12:59am

I agree with myachin; good hero style. Why is it that collecting coins is always satisfying? Simple yet successful concept. I was getting a bit frustrated by how hard it was to dodge shots though... perhaps a health regen between levels? Thanks for the game!

anthonyl says ...
Apr 30, 2014 @ 1:12am

nicejob pretty fun

javierecf says ...
Apr 30, 2014 @ 1:20am

i died at $$420, this is enjoyable, the music is really good, maybe the controls need more precision.

Robber says ...
Apr 30, 2014 @ 11:45pm

show me the money!! yeah..I totally dig the gfx-style of your characters man, please keep this up in your next game! not being able to shoot through the walls is a kind of must though..there is no extra clip of ammo somewhere would be cool aswell, ohjeah nice music

shasharala says ...
Apr 30, 2014 @ 11:59pm

That was a fun play. The heroic music and goofy models really made it fun, regardless of numerous deaths.
At the end, I noticed I was given infinite ammo and just shot repeatedly as I walked to the end, creating my own fireworks display.

Dreii says ...
May 1, 2014 @ 2:13am

hehe nice art style :) also REALLY good music

tomvert says ...
May 2, 2014 @ 7:38pm

I made it to level 4, it's so hard when you miss one shot and you don't have enough ammo, but it made the game interesting I think.

Moosefly says ...
May 3, 2014 @ 12:46am

Collecting coins is indeed satisying. The sound effects were also fitting, even though the jump sound went absolutely bonkers when ever you held the jump button in a 1 tile high space :P. Graphics weren't really my cup of tea, but the worked. Here's some other things I didn't find too much fun either:
- Enemies shooting you before you can see them
- Your bullets disappearing at the edge of the screen(?). Made killing one of the enemies pretty annoying.
- Bullets traveling trough ground

Good job for 48 hours.


May 3, 2014 @ 4:54am

The music is really good but i don't like the level design though.

Tosic says ...
May 9, 2014 @ 7:42pm

Nice job, wanna try out my game? :)

minibutmany says ...
May 9, 2014 @ 11:11pm

This little game was lot of fun. Double clicking on the .JAR didn't work, I had to start it from the command line. That music was my jam!

HybridMind says ...
May 10, 2014 @ 2:29pm

The first level was really pretty hard. I got passed it on the 3rd try and made it to level 3. Everything moved a bit too fast to dodge the bullets fairly and there wasn't too much to hold my interest as it was just jumping around and collecting coins without a real point besides score I guess. I did like the graphics/character designs.

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