Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

Event Links: [ MiniLD 50 | Warmup Weekend | Real World Gatherings | Ludum Deals | Wallpaper ]

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by Namide - 48 Hour Compo Entry

Move: arrow keys
Jump: spacebar
Objective: don't fall into the lava

Language: Haxe
Author: Namide
Sources: GitHub

Downloads and Links




mess110 says ...
Apr 28, 2014 @ 1:44pm

cool new concept. could spawn a sub-genre

Jaenis says ...
Apr 28, 2014 @ 1:48pm

Quite nice!
Would be great if you could jump again when you are "hugging" a bigger cube, kinda meat-boy-ish way, this would allow better survival.

PapyGaragos says ...
Apr 28, 2014 @ 2:25pm

I like games that play little notes of music when the user do something instead of playing a "real" sound. nice game

sandbaydev says ...
Apr 29, 2014 @ 8:01pm

I suck at jumping off from a cube... I too would like at least one extra jump when mounted on a thing.

Concept was cool & well executed. Good job.

pht59x says ...
Apr 29, 2014 @ 8:13pm

Very good sound-based concept with great potential.

rnlf says ...
Apr 30, 2014 @ 3:52pm

Nice new take on the jumping game theme :-)

Apr 30, 2014 @ 6:41pm

What Jaenis said. It was a bit hard for me to avoid or jump the bigger cubes. It's an interesting concept though, good job!

CMaster says ...
May 4, 2014 @ 11:40am

I was just able to move off the right of the screen and avoid everything that way. Could do with more interesting shapes I think, but is engaging enough already (and guitar string sounds were nice)

Kara Jayde says ...
May 6, 2014 @ 4:07am

I liked the SFX and how it related to size, but overall I felt the game lacked something mechanically.

frogcheese says ...
May 18, 2014 @ 5:40pm

The cubes got almost impossible to avoid when the terrain got too level, but other than that it's a cool little avoidance game. I did notice later on that you could just blast off the right side of the screen, past the block spawner and stay safe for as long as you wanted... but that's not really all that fun!

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