Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

Event Links: [ MiniLD 50 | Warmup Weekend | Real World Gatherings | Ludum Deals | Wallpaper ]

Back to Browse Entries

while(true);

by JNyknn - Jam Entry

What do you think there is beneath the surface? Moles? Ancient ruins? A very hot core? Wrong! There is nothing but an endless loop, filled with treasures and dangers. You are an unfortunate adventurer who gets stuck in the middle of the loop. Forever. But you doesn't mind, because you want those shining gems so badly!

The goal is gain as much points as possible by collecting gems and blocking fireballs with a magic shield.

Downloads and Links


Ratings

#2090Coolness14%

Comments

Maek says ...
Apr 28, 2014 @ 2:08pm

Cool and beautiful Game. Please vote for my game.

Norse Games says ...
Apr 28, 2014 @ 2:40pm

Basic, but strangely addictive.

JoeProgram says ...
Apr 28, 2014 @ 3:01pm

Nice work! I enjoyed deflecting the fireballs, but I wish there was a bigger reward for doing so. Having blue fireballs take out other obstacles or leave a trail of small gems in the wake would reward the player for accepting the risk of taking the fireballs head-on.

Apr 30, 2014 @ 3:42am

Really nice game, I loved the idea of endless loops. Well done! I included it in part 3 of my Ludum Dare 29 compilation video series, if you'd like to take a look :) http://youtu.be/pi2GfgHfAZM

Apr 30, 2014 @ 10:25pm

Very good, but a bit too hard for me... I'm saying this so often, I guess I really do suck at any game that's even a little hard... hmmmm... ;)

Rzial says ...
May 19, 2014 @ 6:03pm

Nice basic idea. Keeping the game simple make it more addictive.

You must sign in to comment.

IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.

MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE


TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.


[cache: storing page]