Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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Light and Hate

by wespaugh - 48 Hour Compo Entry

Known bug! Occasionally the game will start with a missing player sprite. It's best to just relaunch the game. Also, the game just looks much much better on OSX. No clue why!

The game is an infinite runner about moving on and deciding where to spend your time, thought and energy.

Space to jump, space again to double-jump. When you land on the ground, The One Beneath The Surface mimics your most recent jump.

You must find time and distance yourself from The One Beneath The Surface while doing your best to avoid her getting tumors.

Also! Sorry, OS X version does not include source, sorry! I'm going to include it with windows submission soon.

Downloads and Links




Foofur says ...
Apr 28, 2014 @ 1:39pm

Really liked the way you interpreted the theme. It's really hard to play though...

pandamicro says ...
Apr 28, 2014 @ 4:22pm

Too hard to control, not very intuitive either. But I really like the idea

Lunatic says ...
Apr 28, 2014 @ 5:05pm

Can't download the windiws file. Server error

Kerdelos says ...
Apr 28, 2014 @ 6:05pm

The idea is awesome yet the delayed controls makes it hard to enjoy. And most of the platforms are unreachable.

Lucariatias says ...
Apr 28, 2014 @ 8:23pm

Very hard game, but very nice idea.

agmcleod says ...
Apr 29, 2014 @ 12:43am

Dont have to include source in the platform distributions, just simply a separate source distribution

josefnpat says ...
Apr 29, 2014 @ 4:47am

With more polish, I think the control issues could have been sorted out. It helps to imagine that the player is moving on a sinusoid, and then you can jump over the tumors more easily. Nice job!

blockbot says ...
Apr 29, 2014 @ 1:34pm

I really like the concept of the two characters reacting to each other. Would be cool to see how this turns out with more time to work on it. Nice submission!

ryebread761 says ...
Apr 29, 2014 @ 1:35pm

Very difficult. Also couldn't seem to jump one time on windows?

Kragnir says ...
Apr 29, 2014 @ 2:27pm

Like the use of sound and graphic, the gameplay could use some expanding though since it is just one difficult to time jump repeated over and over. I like that it actually had and ending.

Nkracer says ...
Apr 29, 2014 @ 9:58pm

I like the way you made it go with the theme. Nice job on the game!

poxpoxpox says ...
May 3, 2014 @ 8:32am

Really nice mood in the game

Konrad Zegis says ...
May 3, 2014 @ 5:15pm

Great idea, and pretty hard to play to :)

On windows 7 - one time, after 5 restart, it stopped responding to keyboard.

May 10, 2014 @ 4:00am

Liked the art but the game is really hard dude.
Looks like one of my games hahaha

quantumpotato says ...
May 15, 2014 @ 2:04am

Cool art, tricky controls. Interesting trap of going for time when you need to make the bottom jump. Check this game out:

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