Event Links: [ MiniLD 50 | Warmup Weekend | Real World Gatherings | Ludum Deals | Wallpaper ]
This game is a simple platformer.
Left and right arrows to walk, up to jump and space to punch.
The normal worms (pink ones, not moving arround) can be used to get back some health by eating (walking over) them. The other ones (yellow, moving arround) are poisonous, if you come to close to them you will loose health.
(originally I even had some kind of background story in mind for this ...)
The goal is to let all the flowers on the surface bloom, by punching all the poisonous worms beneath the surface.
Edit (24 April 2014): added link to Open Pandora port
Downloads and Links
Ratings
![]() | Coolness | 62% |
#550 | Humor | 2.44 |
#823 | Theme | 2.94 |
#945 | Audio | 1.84 |
#963 | Mood | 2.52 |
#1042 | Graphics | 2.41 |
#1123 | Fun | 2.27 |
#1152 | Overall | 2.47 |
#1221 | Innovation | 1.94 |
Comments
Nice try ^^. Downsides are, it runs a bit slow on a browser and collisions damaging you need a visual alert :)
looks like the permissions didn't make it into the zip ... :(
Before starting you have to add the necessary permissions with chmod +x ./test.bin
I should have marked the Web-Version as not recommended ...
Godot's export for HTML5 seems not to do so well for sound (there should be some for when beeing hit or eating worms, but they won't be played in the Web-Version). Also it's View is too small, health won't be shown, ...
Can't seem to run in broswer. Collisions seem inconsistent. Would prefer if I could mash punch to become unstoppable worm-killing machine :)
Very choppy framerate in web version and very basic overall, but I like the idea with the flowers :)
I enjoyed playing this! Took a while to load though. I'm using Firefox if that helps at all.
^ I didn't have any influence on that (godots exporter does this on it's own) but thanks :D
(after reading that comment and searching for emscripten I finally understand why there are logentries pointing me to .cpp files in the Web-Version)
Nice objective! Too bad it doesn't run smooth in the browser. Enjoyed it regardless of that though :)
I don't have sound in Linux either :( Quite basic, but working and I played to the end.
Nice parallax background
The movement is a bit slow and floaty, and therefore imprecise
The flowers and particle effects are a nice visual touch
I enjoyed playing it overall
A very simple game, but complete at least. The corridors were pretty tight so it was hard to jump through some of them.
I made it runnable, but now it seems im missing some library.
./test.bin: /lib/i386-linux-gnu/i686/cmov/libm.so.6: version `GLIBC_2.15' not found (required by ./test.bin)
./test.bin: /lib/i386-linux-gnu/i686/cmov/libc.so.6: version `GLIBC_2.15' not found (required by ./test.bin)
@Zer0Xol: hmm ... I don't really know why this happens ... maybe because I used a x68 instead of x64 binary? Are you on a x64 linux? Is multilib installed (that should provide support for 32bit on 64bit linux)?
I think you need the package gcc-multilib on ubuntu (but not entirely sure ...).
Funny name, is a little simple, maybe too slow, but you can have fun with it, it's a nice distraction.
The art is simple as well, I would have enjoyed music, or more effects, but I understand not everyone can be a orchestra man.
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I cant seem to run the linux port, sorry. =/