Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

Event Links: [ MiniLD 50 | Warmup Weekend | Real World Gatherings | Ludum Deals | Wallpaper ]

Back to Browse Entries

Beneath Plutonia

by CivvyThePandaTM - 48 Hour Compo Entry

Beneath Plutonia is a game where you have to manage an early human colony on the moon Plutonia. You must get money to create an Underground Colony Centre which costs 500,000$. The atmosphere and pressure of Plutonia are way too high for humans to live, so Beneath the surface is the only place where we can live.

The in-game tutorial guides you through the first steps of managing your colony. As soon as you click the button at the bottom of the game, the tutorial will be closed for this game and you will have to create the Underground Colony Centre by raising 500,000$.

Tools used :
Game Engine : Unity3D (2D)
Audio : Autotracker-C and Audacity
Graphics : Photoshop CS5
Version Control : Git with GitHub

Downloads and Links




Apr 28, 2014 @ 7:43am

Nice builder!

kristof says ...
Apr 29, 2014 @ 3:17pm

Took me some time to find out that the things I bought where placed outside of the screen area. I had negative amounts of Oil and could not find out how to produce stuff. But the game looks like a good start.

Troy says ...
May 3, 2014 @ 3:49am

Love the idea, but I was confused for the most part of it. Understandable that you were under a time limit. If you ever extend this, I'd love to see a more fleshed out tutorial.

May 4, 2014 @ 8:41am

The idea is great, but more balancing is needed. I can spam the oil and get an infinite amount of money by just clicking "sell 100 oil" infinitely :v. Great concept though. :)

May 13, 2014 @ 1:12am

Yup, I didn't have a lot of time during the weekend since I had something to do, so I had to finish the game in the car and I didn't really have the time to balance it out. Honestly, I think I did quite good for my first Ludum Dare tho.

Dietrich Epp says ...
May 14, 2014 @ 6:57pm

The interface is a bit hard to understand, but I liked the in-game tutorial.

You must sign in to comment.

IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.


TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]