Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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by Devon - 48 Hour Compo Entry

Nothing really to play, but interesting to look at (shouldn't have gone to that Sox game!). Oh well, maybe I'll develop it a little more and put it in the jam instead.

Credit to for help getting the iso-wave rendering started.

Downloads and Links




Apr 28, 2014 @ 7:33am

Know it was an uncompleted project, but it does in fact look pretty.

oatsbarley says ...
Apr 28, 2014 @ 2:14pm


Doubstract says ...
Apr 28, 2014 @ 2:34pm

Amazing water!

bazld says ...
Apr 28, 2014 @ 6:44pm

Very cool - could definitely lead onto to something with this.

Lerc says ...
Apr 28, 2014 @ 9:49pm

Nice effect at least.

Zathalos says ...
Apr 29, 2014 @ 1:10am

Man, that effect looks great. This could've been a cool concept. You should work on it more ;)

zzorn says ...
Apr 29, 2014 @ 12:36pm

Neat effect!

KevinWorkman says ...
Apr 30, 2014 @ 1:35am

This is a neat effect. This would be a pretty cool look-and-feel for a game.

zkenshin says ...
Apr 30, 2014 @ 8:46pm

This is really quite neat. I hope you expand upon it (:

tomvert says ...
May 1, 2014 @ 7:02pm

Interesting wave engine.

Teesquared says ...
May 3, 2014 @ 6:02am

Very cool looking. I challenged myself by just trying to keep the ship over water. Just add a timer and detect when the ship hits the rocks and ship it :)

cageinabird says ...
May 3, 2014 @ 10:11am

Cool water. I think you could still use this to make something neat.

Make A Game says ...
May 3, 2014 @ 8:11pm

Really like the look of it. Top water!

ActionRemix says ...
May 8, 2014 @ 1:49am

This is definitely beautiful. Give it another shot!

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