Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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by Esenti - 48 Hour Compo Entry

Eat smaller creatures to grow, avoid larger ones to not die a horrible death.

Controls: WASD to move, SPACE to attack.

Downloads and Links




donan says ...
Apr 28, 2014 @ 8:33am

Bit hard at first, but once you get the mechanic its really good ^^. There is a visual bug when red eyes are close, but that doesnt affect gameplay, and its understandable on compo games :)

Anny says ...
Apr 28, 2014 @ 10:42pm

I really liked the game, but I don't relate it too much to the theme

eowindil says ...
Apr 30, 2014 @ 9:09pm

The mechanic is interesting, and quite hard but the attack movement is, I think, too wide.

Snoother says ...
Apr 30, 2014 @ 9:11pm

Yeah, once I grasped the mechanic it became really fun. But I too am curious how it relates to the theme.

mrexcessive says ...
May 4, 2014 @ 6:11pm

Hi. Managed to eat a couple of greens, but then everything Red as moved down. Shame no sound.

whilefun says ...
May 5, 2014 @ 2:29am

I found the game ended very quickly for me. I did manage to get a score of 40 a few times though. Neat use of all black and just glowing eyes for the critters.

Candyhandy says ...
May 5, 2014 @ 4:44pm

Really nice, it has a spore feeling to it.

vilya says ...
May 13, 2014 @ 11:40pm

The collision detection seems to be a bit off sometimes. The gameplay is not bad, but I found myself just sticking to the top of the screen most of the time. I do think there is potential in this idea if you wanted to keep working on it. Not really anything to do with the theme though, as far as I could tell?

Esenti says ...
May 16, 2014 @ 9:51pm

Thanks for all the comments! Well, the basic idea for connection with the theme is that the game takes place somewhere "beneath the surface" of an ocean, hence all the darkness and things. But I do agree, it's not that obvious.

May 18, 2014 @ 4:26pm

Amazing! I love the artwork and graphics! :D Good Job! -Mallot1 GameGrape Corporation:

tompudding says ...
May 19, 2014 @ 10:02pm

Colourblind mode please :)

May 19, 2014 @ 10:43pm

On Firefox, I only see yellow eyes and have to judge by size (which is hard, since the size resolution is not that high). I like the idea of the game, it kept me playing for a couple of minutes. My main suggestion is to make sure the player doesn't get stuck in an unwinnable situation, where she's too small to eat anything anymore.

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