Anthillby gre - 48 Hour Compo Entry
Manage your Anthill colony. Dig galleries and find food to harvest. Caution of starvation!
HOW TO PLAY:
You need to assign some "Architect" if you want ant to dig. Click on the dirt to assign dig task. You can also drag with the mouse.
You need to assign some "Harvester" if you want ant to (automatically) harvest.
The assignment can be done via keyboard hotkeys: "I", "K" for the Architect, "O", "L" for the Harvester.
See the "Menu" for further information.
Libraries & Software:
- HTML5 & Phaser.io
Kudos, credits and inspiration:
- The awesome game "Banished"
- @mrspeaker for giving me the idea to inspire from the music "Koyaanisqatsi"
This weekend was for me an awesome and unprecedented moment: this is the first time I do LD while being a father and this LD gamedev was fun!
About the game, my initial goal was much much more ambitious than this entry version, but I'm quite ok with this version that I try to polish and bugfix. I may try to continue the development depending if you liked it or not. Anyway, I had a lot of fun making my first simulation game.
You can checkout my timelapse compressing 47 hours into 9 minutes!
Downloads and Links
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