Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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by bentog - 48 Hour Compo Entry

Third-person 3D platformer where you are a bomb trying to escape a volcano. Light yourself on fire, explode stuff, jump and double jump, roll etc.

Downloads and Links




Skywilly says ...
Apr 28, 2014 @ 4:19pm

Concept of the bomb is new & pretty cool ;)

gikdew says ...
Apr 28, 2014 @ 11:22pm

Quite fun!

DarkMeatGames says ...
Apr 28, 2014 @ 11:25pm

Awesome title, interesting mechanics, and great aesthetic. Controls were a little slow, but with some cleaning up this could be amazing!

TaleLore says ...
Apr 28, 2014 @ 11:26pm

The physics made the game very fidgety. Good mood though.

Apr 28, 2014 @ 11:52pm

Good work!!! I Like!

Apr 30, 2014 @ 6:55pm

Really cool game. Creative and fun!

GarethIW says ...
Apr 30, 2014 @ 7:02pm

Played it to completion! After the first couple of deaths I was expecting to quit from frustration, but thanks to clever checkpointing and solid physics I wanted to keep playing. Well done!

grayhaze says ...
Apr 30, 2014 @ 8:10pm

Really impressive given the time constraints. Found it really difficult to get to a cracked block in time, but that's down to my lack of platforming skill! I'd like to see this developed further.

eteeski says ...
Apr 30, 2014 @ 8:10pm

Great game :) Reminds me of the fire temple of Ocarina of Time lol. cool puzzle idea. great artwork too :)

Lacaranian says ...
Apr 30, 2014 @ 8:10pm

Good stuff! The double jumps sometimes got disabled by going off a cliff or some such, but that's a minor quibble compared to the whole. Made it to the end, and twas satisfying to do so.

Menesetsu says ...
Apr 30, 2014 @ 8:13pm

Nice bomb idea!

KuGrou says ...
May 1, 2014 @ 3:34am

Cool idea. The controls felt a little stiff, but still fun overall.

gigitrix says ...
May 1, 2014 @ 7:25pm

Like the ideas, it's just very difficult for me :)

MrLeePerry says ...
May 3, 2014 @ 4:14am

Super challenging to control I'm afraid. I liked the direction though, and really wanted to like it.

pansapiens says ...
May 3, 2014 @ 1:03pm

Fun but pretty tricky.

greg-anims says ...
May 4, 2014 @ 8:19pm

best i've played from this LD, nice idea and execution. in future remember to clamp your x/y movement vector2, so you cant move diagonally for extra speed :)

MintArcade says ...
May 5, 2014 @ 11:02am

Fun concept

joe40001 says ...
May 8, 2014 @ 5:04am

I have played over 220 LD29 games, this one does not have the best graphics, does not have the best audio, is not the most innovative, but I've got to tell you I think it could be the most fun of any of the games I've played. And that's saying something.

You have a perfect sense of level design and difficulty, these are the important things for a game designer, artists, music, other things can be hired, but if the game designer doesn't have a good sense of level design and difficulty they just won't make good games.

I'm actually going to give you full points for humor because that final screen made me laugh more than any other games. Other ones have been more consistently humorous, but the existential crisis faced by the protagonist at the end just made me laugh.

Great great job, bentog.

May 14, 2014 @ 4:06pm

You have been featured in todays episode of Ludum Dare to Believe! Check it out! -

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