Event Links: [ MiniLD 50 | Warmup Weekend | Real World Gatherings | Ludum Deals | Wallpaper ]
Drip
By Paul Orton and Kyle Reczek
Art/ Programming : Kyle
Music/ SFX : Paul
Controls:
arrow keys - move
Space - jump
E - remove all water from yourself
Downloads and Links
Ratings
![]() | Coolness | 51% |
#23 | Audio(Jam) | 4.14 |
#37 | Mood(Jam) | 4.12 |
#71 | Overall(Jam) | 3.75 |
#74 | Innovation(Jam) | 3.76 |
#111 | Graphics(Jam) | 4.14 |
#176 | Fun(Jam) | 3.33 |
#192 | Theme(Jam) | 3.51 |
#361 | Humor(Jam) | 2.59 |
Comments
Is that the windows build? I've taken it down for now. Web should work.
This was cool! I like the idea of it, going underground to find water to bring life back to the surface. Tracking down what I needed was interesting as well, as far as I got at least. Well done!
Love the graphics and gameplay idea, but I got myself stuck in a wall somehow. :(
Damn, those graphics and the are polished. An interesting puzzle/platformer.
A simple cool concept. Unfortunately I got stuck in a wall. A cool, old style game overall. Good job.
Wow great game! I loved the atmosphere of it and how the music changes with the progression and by touching things! good job!
Really great indie-style puzzle platformer (mechanics are slightly annoying, did I ever say how much I didn't like the megaman dissapearing puzzles levels?)
Also amazing music
Pretty cool.
But the controls were a little tough... you'd keep moving further than expected after releasing key.
Great aesthetic and the music fits well. The plants popping up when you win are great.
Sometimes that platforming controls + some floor collision were annoying. I got pissed at the start of level 3. I was in that first place with the blue water for a very long time.
wonderful aesthetic and sound integration! the mechanic was rather unique as well.
Very well designed. Minor gripe - the platforming was a little more difficult than it needed to be, but other than that, wonderful art and music.
The pixel art is really really beautiful especially when the plants start growing. Love the drip mechanic too. Great job, keep it up!
Neat idea with great ambiance, but I found that the sometimes-frustrating platforming interfered with what otherwise would be very zen.
I was stunned by the audio! I loved how each element of the level was somehow synced with the main tune, and played notes when interacted with. The graphics are great too, and the game in itself very pleasant. Nice work!
The controls feel very 'janky' for lack of a better word, and it's really hard to tell what is a wall and what isn't sometimes. Can't really give the gameplay points for polish, but the mellow mood created by the artwork and sound is great and distinct, and the idea is pretty interesting.
Awesome ambiance and cool puzzles. Audio is great in general, but some tracks seems a bit off-key.
Controls and clipping issues are annoying in some places. And game feels laggy sometimes.
Good job anyway!
Excellent aesthetics, provides great atmosphere. A fantastic little puzzle platfomer!
Fantastic job. The musical interaction was well done and the gameplay was tight.
I couldn't figure out what to do initially, but I got it. I did get stuck in a pit in I think the third level (the one that introduced yellow) and couldn't jump out. Neat little mechanic. I also liked the sfx the drops made that fit the chords of the BGM.
very nice idea, i like the character and the graphics very much, very polished level design. Great Work! :)
innovative and very fun! top marks for mood as well <3
Really impressive graphics/sound. The collisions need a bit of work--the puzzles themselves are pretty easy (but interesting), which makes it quite frustrating when you're struggling with platform collision.
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Error: Data Folder not found.
There should be 'Drip_Data'
folder next to the executable