Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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Beneath the GRID

by xehbit - 48 Hour Compo Entry

Ran out of time to add more levels and extra shader codes and more stuff, hopefully i will make something awesome next time :-)

Have fun playing this simple game.

!!WARING!! You need a browser with WebGL support (i prefer firefox or google chrome).
I've tested this game in google chrome.

How to play, check the ingame instructions.

Downloads and Links




conormn says ...
Apr 28, 2014 @ 5:19am

Really like this idea. Would love to be able to see some indicator of the current block direction and some nice audio. Great job tho.

Elforama says ...
Apr 28, 2014 @ 5:19am

Very interesting gameplay mechanics. God job with this.

ovenchips says ...
Apr 28, 2014 @ 8:42am

Very nice - you have the structure in place to generate lots more levels now. I found it hard to remember which direction both blocks were facing at first, but then I realised that that was part of the challenge. Good job and a nice use of WebGL!

Apr 28, 2014 @ 12:00pm

Nice game, its a bit hard though to figure out where the cube will be going which can also make it more fun.

Afal says ...
Apr 28, 2014 @ 5:23pm

This is really cool. I like the idea. Took a bit of trial and error to move the cube halves though >_<

tomvert says ...
Apr 28, 2014 @ 8:02pm

Really nice concept and presentation, the difficulty ramps up too quickly though, but I love this minimalistic style.

mtinkerhess says ...
Apr 29, 2014 @ 2:45am

I won!

Really nice presentation, clean graphics and the rotation of the camera plays well with the disorientation of keeping track of both squares at once. Clever puzzle game!

Agree with the other comments that a direction indicator would be useful. And more levels because I want to keep playing!

Jellycakes says ...
Apr 29, 2014 @ 4:12am

Cool, really nice concept. Would love to see a polished version, and maybe some more levels. Nice job!

Apr 29, 2014 @ 4:28am

Fun and original puzzle game. Well done for 40hrs. Would continue to add to it and polish and consider mobile release. Some sort of direction indicator, maybe, or non spinning grid? I do like the spinning and seeing things closer and it being more dynamic, though.

TeamOmni says ...
Apr 29, 2014 @ 6:33pm

Interesting concept, i feel like it did need some indication as to which way the block were facing. Otherwise pretty good!

InfectionTeam says ...
Apr 30, 2014 @ 12:00am

Lack of an indicator of which direction we are facing really made it difficult to play xD

Skencer says ...
Apr 30, 2014 @ 5:54pm

that's a nice game. I agree with previous comments though. some indication of direction would have been useful. I've never played a game quite like this.

sP0CkEr2 says ...
May 6, 2014 @ 2:23am

really kool idea - block direction indicator would have been great as well as some small sounds when moving, etc - excellent theme - nice job

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